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Show new changes starting from 01:33, 23 April 2026
 
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23 April 2026

22 April 2026

     23:54  Status DOS2/data 4 changes history +388 [Alex (4×)]
     
23:54 (cur | prev) +90 Alex talk contribs
     
23:25 (cur | prev) +111 Alex talk contribs
     
19:39 (cur | prev) +87 Alex talk contribs
     
02:56 (cur | prev) +100 Alex talk contribs
     02:36  Any DOS2/data diffhist +124 Alex talk contribs
N    01:23  Smelly (status) diffhist +402 Alex talk contribs (Created page with "{{SEO | description = Smelly is a status effect in Divinity: Original Sin 2 (DOS2). | image = Status DOS2 Smelly Icon.png}} {{Infobox DOS2 status | appearances = dos2 | image = Status DOS2 Smelly Icon.png | type = Status effect}} '''Smelly''' is a status effect in ''Divinity: Original Sin II''. {{Quote DOS2|Character is smelly!}} {{SHORTDESC:Status effect}} Category:Status effects in DOS2")

21 April 2026

     22:29  Status DOS2/data 6 changes history +267 [Alex (6×)]
     
22:29 (cur | prev) +10 Alex talk contribs
     
22:19 (cur | prev) −1 Alex talk contribs
     
22:15 (cur | prev) +108 Alex talk contribs
     
08:27 (cur | prev) +59 Alex talk contribs
     
07:54 (cur | prev) +92 Alex talk contribs
     
01:37 (cur | prev) −1 Alex talk contribs
     22:02  Any DOS2/data 2 changes history +1,453 [Alex (2×)]
     
22:02 (cur | prev) +1,269 Alex talk contribs
     
21:50 (cur | prev) +184 Alex talk contribs

20 April 2026

     14:06  Cursed Blood (surface) 3 changes history +439 [Alex (3×)]
     
14:06 (cur | prev) −1 Alex talk contribs
     
14:06 (cur | prev) +260 Alex talk contribs
     
14:03 (cur | prev) +180 Alex talk contribs
     02:04  Status DOS2/data 2 changes history +55 [Alex (2×)]
     
02:04 (cur | prev) 0 Alex talk contribs
     
01:58 (cur | prev) +55 Alex talk contribs

19 April 2026

     22:51  Status DOS2/data diffhist +77 Alex talk contribs

18 April 2026

     23:53  Status DOS2/data diffhist +59 Alex talk contribs
N    22:43  Cursed Blood (surface) diffhist +538 Alex talk contribs (Created page with "{{SEO | description = Cursed Blood is a type of surface in Divinity: Original Sin 2 (DOS2). It applies the Decaying status, causing characters to take damage when healing Vitality.}} '''Cursed Blood''' is a type of surface in ''Divinity: Original Sin II''. {{Quote DOS2|Applies {{DOS2|Decaying (status)|Decaying}}, causing characters to take damage when healed.}} == Effects == * {{Status DOS2|Decaying|Set Decaying}} {{SHORTDESC:Surface effect}} Category:Sources of...")

17 April 2026

     16:51  Status DOS2/data diffhist +55 Alex talk contribs