DD:Help a Scared Knight: Difference between revisions
Quest in Farmlands (DD)
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'''Help a Scared Knight''' is a ''[[Divine Divinity]]'' [[Quests|quest]] in the [[Farmlands]]. | |||
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== Objectives == | == Objectives == | ||
{{Questline | {{Questline DD | ||
| quest = Help a scared knight. | | quest = Help a scared knight. | ||
| content = * A knight is hiding in one of the nearby stables. An assassin who seems to be nearby is hunting him. I promised to see if I could find this would-be murderer to give them a taste of their own medicine. | | content = * A knight is hiding in one of the nearby stables. An assassin who seems to be nearby is hunting him. I promised to see if I could find this would-be murderer to give them a taste of their own medicine.}} | ||
}} | |||
== Walkthrough == | == Walkthrough == | ||
{{ | {{MdChar DD|Sir Richard}} is hiding in a stable in the easternmost area of the [[Farmlands]]. Duke Janus, who was recently appointed after his father's death, hired the [[Assassin's Guild]] to dispose of Richard. | ||
{{ | {{MdChar DD|Crawler}} is in one of the gated pastures. After killing him, report back to Richard. | ||
== Quest rewards == | == Quest rewards == | ||
* Variable [[Experience#tabber-tabpanel-Divine_Divinity-0|experience]] which scales up with player character level | * Variable [[Experience#tabber-tabpanel-Divine_Divinity-0|experience]] which scales up with player character level | ||
{{SHORTDESC:Quest in Farmlands (DD)}} | |||
{{Navbox DD quests}} | {{Navbox DD quests}} | ||
[[Category:Quests in DD]] | [[Category:Quests in DD]] | ||
[[Category:Quests in Farmlands | [[Category:Quests in Farmlands in DD]] | ||
Latest revision as of 23:53, 25 February 2026
Help a Scared Knight is a Divine Divinity quest in the Farmlands.
Objectives
Help a scared knight.
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Walkthrough
Sir Richard is hiding in a stable in the easternmost area of the Farmlands. Duke Janus, who was recently appointed after his father's death, hired the Assassin's Guild to dispose of Richard.
Crawler is in one of the gated pastures. After killing him, report back to Richard.
Quest rewards
- Variable experience which scales up with player character level