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DOS2:Vitality: Difference between revisions

Gameplay mechanic in multiple Divinity games
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m Alex moved page Vitality to DOS2:Vitality without leaving a redirect
 
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{{SEO
| description = Vitality is a game mechanic present in multiple Divinity games. In general, vitality represents a character's health.}}
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{{SHORTDESC: Gameplay mechanic in multiple Divinity games}}
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|-| Divinity: Original Sin II =
|-| Divinity: Original Sin II =
'''Vitality''' represents a character's health. If a party member's vitality reaches 0, the member dies and must be resurrected.
'''Vitality''' represents a character's health. If a party member's vitality reaches 0, the character dies and must be resurrected.


== How to increase max vitality ==
{{Navbox DOS2 game}}
 
== How to restore vitality ==


|-| Divinity: Original Sin =
|-| Divinity: Original Sin =
'''Vitality''' represents a character's health. If a party member's vitality reaches 0, the member dies and must be resurrected.
'''Vitality''' represents a character's health. If a party member's vitality reaches 0, the character dies and must be resurrected.


== How to increase max vitality ==
== How to increase max vitality ==
* [[Constitution]] determines a character's vitality and the maximum number of [[Action Points]] they can save during combat.
* [[Constitution]] determines a character's vitality and their maximum number of [[action points]] in combat.


== How to restore vitality==
== How to restore vitality==
Vitality is restored through several options:
* Consumables such as potions and food
* Consumables such as potions and food can restore vitality.
* Sleeping
* Sleeping in a bed regenerates health.
 
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|-| Beyond Divinity =  
|-| Beyond Divinity =  
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== How to restore vitality ==
== How to restore vitality ==
Vitality is restored through several options:
* Vitality automatically regenerates by walking around
* Vitality automatically regenerates by walking around.
* Resting
* Resting restores vitality.
* Spells and potions
* Using spells or potions restores vitality.


|-| Divinity II =
|-| Divinity II =
'''Vitality''' is an attribute that represents the player character's general health and fitness. Increasing vitality results in more hitpoints. When the player character levels up, they gain a stat point that can be assigned to vitality, [[spirit]], [[strength]], [[dexterity]] or [[intelligence]].
'''Vitality''' is an [[Attributes|attribute]] that represents the player character's general health and fitness. Increasing vitality will increase hit points. When the player character levels up, they gain a stat point that can be assigned to vitality, [[spirit]], [[strength]], [[dexterity]] or [[intelligence]].
 
== How to increase max vitality ==
 
== How to restore vitality ==


|-| Divine Divinity =
|-| Divine Divinity =
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== How to restore vitality ==
== How to restore vitality ==
Vitality is restored through several options:
* Sleeping in a bed restores vitality, [[stamina]] and [[mana]].
* Sleeping in a bed restores vitality, [[stamina]] and [[mana]].
* [[Survivors Instinct (passive)]] grants the ability to automatically regenerate vitality.
* [[Survivors Instinct (passive)]] grants the ability to automatically regenerate vitality.
* [[Life Leech]] restores vitality by draining enemy vitality.
* [[Life Leech]] restores vitality by draining enemy health.
 
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[[Category:Gameplay mechanics]]
{{SEO
[[Category:Gameplay mechanics in Divine Divinity]]
| description = Vitality is a game mechanic in multiple Divinity games. Vitality represents a character's health.}}
[[Category:Gameplay mechanics in Divinity II]]
 
[[Category:Gameplay mechanics in Beyond Divinity]]
{{SHORTDESC: Gameplay mechanic in multiple Divinity games}}
[[Category:Gameplay mechanics in Divinity: Original Sin]]
[[Category:Attributes in DOS2]]
[[Category:Gameplay mechanics in Divinity: Original Sin II]]
[[Category:Gameplay mechanics in DD]]
[[Category:Gameplay mechanics in D2]]
[[Category:Gameplay mechanics in BD]]
[[Category:Gameplay mechanics in DOS]]

Latest revision as of 03:49, 26 February 2026

Vitality represents a character's health. If a party member's vitality reaches 0, the character dies and must be resurrected.

Vitality represents a character's health. If a party member's vitality reaches 0, the character dies and must be resurrected.

How to increase max vitality

How to restore vitality

  • Consumables such as potions and food
  • Sleeping

Vitality represents a character's health. If vitality drops to zero, the character dies.

How to increase max vitality

How to restore vitality

  • Vitality automatically regenerates by walking around
  • Resting
  • Spells and potions

Vitality is an attribute that represents the player character's general health and fitness. Increasing vitality will increase hit points. When the player character levels up, they gain a stat point that can be assigned to vitality, spirit, strength, dexterity or intelligence.

Vitality is the amount of health a character has. If vitality drops to 0, the character dies.

How to increase max vitality

  • Warriors have higher vitality than other classes.
  • Constitution affects the player character's vitality and stamina.

How to restore vitality


{{#seo| description = Vitality is a game mechanic in multiple Divinity games. Vitality represents a character's health.| image = | keywords = Vitality, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Vitality - Divinity Wiki| type = article}}