DOS2:Warfare: Difference between revisions
Combat ability
More actions
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| image = Ability DOS2 Warfare Icon.png}} | | image = Ability DOS2 Warfare Icon.png}} | ||
'''Warfare''' is a combat | '''Warfare''' is a combat {{DOS2|Abilities|ability}} in ''[[Divinity: Original Sin II]]''. | ||
{{Quote DOS2|Warfare increases all physical damage you deal.}} | {{Quote DOS2|Warfare increases all physical damage you deal.}} | ||
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* Level 1 Warfare is required for {{MdTalent DOS2|Executioner (talent)|Executioner}} and {{MdTalent DOS2|Picture Of Health}}. | * Level 1 Warfare is required for {{MdTalent DOS2|Executioner (talent)|Executioner}} and {{MdTalent DOS2|Picture Of Health}}. | ||
{{SHORTDESC:Combat ability | {{SHORTDESC:Combat ability}} | ||
[[Category:Abilities in DOS2]] | [[Category:Abilities in DOS2]] | ||
Latest revision as of 05:41, 27 February 2026
| Warfare | |
|---|---|
| Appearances | Divinity: Original Sin II |
Warfare is a combat ability in Divinity: Original Sin II.
Warfare increases all physical damage you deal.
Effects
For every level of Warfare:
- Physical attacks deal +5% more damage
Notes
- Level 1 Warfare is required for
Executioner and
Picture Of Health.