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DOS2:The Four Relics of Rivellon: Difference between revisions

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'''The Four Relics of Rivellon''' is a chapter initiated by travelling to the boat near [[Fort Joy]] Beach at {{Coords|318|366}} in ''[[Divinity: Original Sin II]]''.
| description = The Four Relics of Rivellon is a chapter initiated by travelling to the boat near Fort Joy Beach in Divinity: Original Sin 2 (DOS2).}}
'''The Four Relics of Rivellon''' is a chapter initiated by travelling to the boat near {{DOS2|Fort Joy Beach}} at {{Coords DOS2|318|366}} in ''[[Divinity: Original Sin II]]''.


== Overview ==
== Overview ==
There are a group of Magisters surrounding an [[elf]]. If approaching, the magisters notice the player character, initiating the quest {{Quest|Seed of Power}}. Combat ensues against the three [[Magisters of the Divine Order|Magisters]] and a {{MdChar DOS2|Source hound}}.
There are a group of Magisters surrounding an {{DOS2|elf}}. If approaching, the {{DOS2|Magisters of the Divine Order|Magisters}} notice the player character, initiating the quest {{Quest DOS2|Seed of Power}}. Combat ensues against the three Magisters and a {{MdChar DOS2|Source hound}}.


{{SHORTDESC:Chapter (DOS2)}}
{{SHORTDESC:Chapter}}

Latest revision as of 18:58, 1 March 2026

{{#seo| description = The Four Relics of Rivellon is a chapter initiated by travelling to the boat near Fort Joy Beach in Divinity: Original Sin 2 (DOS2).| image = | keywords = The Four Relics of Rivellon, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Four Relics of Rivellon - Divinity Wiki| type = article}}

The Four Relics of Rivellon is a chapter initiated by travelling to the boat near Fort Joy Beach at   X: 318  Y: 366   in Divinity: Original Sin II.

Overview

There are a group of Magisters surrounding an elf. If approaching, the Magisters notice the player character, initiating the quest Seed of Power. Combat ensues against the three Magisters and a Source hound.


Contents