DOS2:All In: Difference between revisions
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'''All In''' is a skill in ''[[Divinity: Original Sin II]]''. | '''All In''' is a skill in ''[[Divinity: Original Sin II]]''. | ||
{{Quote DOS2|Perform a heavy attack that deals | {{Quote DOS2|Perform a heavy attack that deals {{DOS2|Physical}} damage.}} | ||
== Requirements == | == Requirements == | ||
| Line 19: | Line 19: | ||
== Effects == | == Effects == | ||
* {{Special DOS2|Damage is based on your basic attack and receives a bonus from | * {{Special DOS2|Damage is based on your basic attack and receives a bonus from {{DOS2|Strength}}}} | ||
== How to learn == | == How to learn == | ||
All In is granted while equipping: | ''All In is granted while equipping a two-handed melee weapon such as:'' | ||
* {{LgItem DOS2|Magister Trippel's Twohander}} | |||
* {{LgItem DOS2| | |||
* {{LgItem DOS2|Spear of Braccus Rex}} | * {{LgItem DOS2|Spear of Braccus Rex}} | ||
* {{LgItem DOS2| | * {{LgItem DOS2|Sundering Cleaver}} | ||
{{SHORTDESC:Skill | {{SHORTDESC:Skill}} | ||
[[Category:Skills in DOS2]] | [[Category:Skills in DOS2]] | ||
[[Category:Sources of physical damage in DOS2]] | [[Category:Sources of physical damage in DOS2]] | ||
[[Category:Strength scaling in DOS2]] | [[Category:Strength scaling in DOS2]] | ||
Latest revision as of 21:15, 1 March 2026
{{#seo| description = All In is a skill in Divinity: Original Sin 2 (DOS2). Perform a heavy attack that deals Physical damage.| image = Skill DOS2 All In Icon.png| keywords = All In, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = All In - Divinity Wiki| type = article}}
| All In | |
|---|---|
| Appearances | Divinity: Original Sin II |
| Type | Skill |
| Usages | |
| AP | |
| Damage | Physical |
| Range | 2.5m |
| Properties | |
| Scaling | Strength |
All In is a skill in Divinity: Original Sin II.
Perform a heavy attack that deals Physical damage.
Requirements
- Melee Weapon
Effects
Damage is based on your basic attack and receives a bonus from Strength
How to learn
All In is granted while equipping a two-handed melee weapon such as: