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DOS2:Borris: Difference between revisions

Magister in Fort Joy Ghetto
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{{SEO
{{SEO
| description = Magister Borris is stationed in Fort Joy Ghetto in Divinity: Original Sin 2 (DOS2).
| description = Magister Borris guards the entrance of Fort Joy in Act 1 of Divinity: Original Sin 2 (DOS2).
| image = Icon DOS2 Rennart.png}}
| image = Icon DOS2 Rennart.png}}
{{Infobox DOS2 character
{{Infobox DOS2 character
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| image = Icon DOS2 Rennart.png
| image = Icon DOS2 Rennart.png
| gender = Male
| gender = Male
| faction = [[Magisters of the Divine Order]]
| faction = {{DOS2|Magisters of the Divine Order}}
| level = 4
| level = 4
| e vit = 68
| vit = 86
| vit = 86
| e pa = 51
| pa = 72
| pa = 72
| e ma = 26
| ma = 37
| ma = 37
| str = 12
| str = 12
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| id = d11296d9-833f-4070-9fa7-44ac606aedb8}}
| id = d11296d9-833f-4070-9fa7-44ac606aedb8}}


'''Magister Borris''' is in [[Act One (DOS2)|Act One]] of ''[[Divinity: Original Sin II]]''.
'''Magister Borris''' guards the entrance of {{DOS2|Fort Joy}} in {{DOS2|Act One}} of ''[[Divinity: Original Sin II]]''.


{{Quote DOS2|'You don't get it, do you? In here, I call the shots. You so much as tickle me and you'll be tossed to my Source hounds as a new chew toy. Do as I say, or you won't be doing much of anything at all.'|Borris, to Ifan}}
{{Quote DOS2|'You don't get it, do you? In here, I call the shots. You so much as tickle me and you'll be tossed to my Source hounds as a new chew toy. Do as I say, or you won't be doing much of anything at all.'|Borris, to Ifan}}
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== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
Borris is stationed in [[Fort Joy Ghetto]]. In exchange for providing {{MdChar DOS2|Ifan ben-Mezd}} the information he seeks, Borris contracts him on an 'errand' to kill a [[Saheila|Sourcerer in Fort Joy]], no questions asked.
Borris is stationed in {{DOS2|Fort Joy Ghetto}}. In exchange for providing {{MdChar DOS2|Ifan ben-Mezd}} the information he seeks, Borris contracts him on an 'errand' to kill a {{DOS2|Saheila|Sourcerer in Fort Joy}}, no questions asked.


== Combat ==
== Combat ==
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== Related literature ==
== Related literature ==
* {{LgItem DOS2|Borris' Instructions}}
* {{LgItem DOS2|Lone Wolf Contract}}
* {{LgItem DOS2|Lone Wolf Contract}}


{{SHORTDESC:Magister in Fort Joy Ghetto (DOS2)}}
== Related quests ==
[[Category:Characters]]
* {{Quest DOS2|Ifan ben-Mezd Companion Quest}}
 
{{SHORTDESC:Magister in Fort Joy Ghetto}}
[[Category:Characters in DOS2]]
[[Category:Characters in DOS2]]
[[Category:Characters in Fort Joy Ghetto]]
[[Category:Characters in Fort Joy Ghetto in DOS2]]
[[Category:Characters in DOS2 Fort Joy Ghetto]]
[[Category:Magisters]]
[[Category:Magisters in DOS2]]
[[Category:Magisters in DOS2]]
[[Category:Magisters in Fort Joy Ghetto]]
[[Category:Magisters in Fort Joy Ghetto in DOS2]]
[[Category:Magisters in DOS2 Fort Joy Ghetto]]

Latest revision as of 13:32, 28 March 2026

{{#seo| description = Magister Borris guards the entrance of Fort Joy in Act 1 of Divinity: Original Sin 2 (DOS2).| image = Icon DOS2 Rennart.png| keywords = Borris, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Borris - Divinity Wiki| type = article}}
Borris
AppearancesDivinity: Original Sin II
GenderMale
FactionMagisters of the Divine Order
Stats

Level 4
Vitality 86
Physical armour 72
Magic armour 37
Strength 12
Finesse 11
Intelligence 11
Constitution 12
Memory 12
Wits 11

Level 4
Vitality
Physical armour
Magic armour
Strength 12
Finesse 11
Intelligence 11
Constitution 12
Memory 12
Wits 11

Level 4
Vitality 68
Physical armour 51
Magic armour 26
Strength 12
Finesse 11
Intelligence 11
Constitution 12
Memory 12
Wits 11

Technical
IDd11296d9-833f-4070-9fa7-44ac606aedb8

Magister Borris guards the entrance of Fort Joy in Act One of Divinity: Original Sin II.

'You don't get it, do you? In here, I call the shots. You so much as tickle me and you'll be tossed to my Source hounds as a new chew toy. Do as I say, or you won't be doing much of anything at all.'
—Borris, to Ifan

Involvement

Act One

Borris is stationed in Fort Joy Ghetto. In exchange for providing Ifan ben-Mezd the information he seeks, Borris contracts him on an 'errand' to kill a Sourcerer in Fort Joy, no questions asked.

Combat

Talents