DOS2:Running like Clockwork: Difference between revisions
Quest in The Nameless Isle
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{{SEO | {{SEO | ||
| description = Running like Clockwork is a quest in Divinity: Original Sin 2 (DOS2). It is part of the chronicle The Nameless Isle.}} | | description = Running like Clockwork is a quest in Divinity: Original Sin 2 (DOS2). It is part of the chronicle The Nameless Isle.}} | ||
'''Running like Clockwork''' is a {{DOS2|Quests|quest}} in ''[[Divinity: Original Sin II]]''. It is part of the chronicle {{DOS2|The Nameless Isle (chronicle)|The Nameless Isle}}. | '''Running like Clockwork''' is a {{DOS2|Quests|quest}} in ''[[Divinity: Original Sin II]]''. It is part of the chronicle {{Quest DOS2|The Nameless Isle (chronicle)|The Nameless Isle}}. | ||
== Objectives == | == Objectives == | ||
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{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Deal with the wargs. | | quest = Deal with the wargs. | ||
| content = * | | content = * We came across a pair of wargs, chewing on a large gem.}} | ||
{{Questline DOS2 | |||
| quest = Pick up the gem. | |||
| content = * The {{DOS2|Black Ring}} wargs will pose no further problems.}} | |||
{{Questline DOS2 | {{Questline DOS2 | ||
| Line 19: | Line 23: | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Explore the Impish {{DOS2|Xantezza's Pocket Plane|pocket realm}}. | | quest = Explore the Impish {{DOS2|Xantezza's Pocket Plane|pocket realm}}. | ||
| content = * The gem transported us into a pocket realm.}} | | content = * The gem transported us into a pocket realm. | ||
* In the pocket realm was the abandoned Imp Temple. Here, time passed remarkably slowly.}} | |||
{{Questline DOS2 | |||
| quest = Deactivate the unstable core. | |||
| content = * The core of the pocket realm is dangerously unstable. To stay safe, we must 'follow the pipes'. | |||
* The temple was empty. The malfunctioning core killed everyone.}} | |||
{{Questline DOS2 | |||
| quest = Stabilise the core. | |||
| content = * We deactivated the core.}} | |||
{{Questline DOS2 | |||
| quest = Quest complete. | |||
| content = * The core seems to be stable now.}} | |||
{{SHORTDESC:Quest in The Nameless Isle}} | {{SHORTDESC:Quest in The Nameless Isle}} | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
[[Category:Quests in The Nameless Isle in DOS2]] | [[Category:Quests in The Nameless Isle in DOS2]] | ||
Latest revision as of 04:22, 8 May 2026
{{#seo| description = Running like Clockwork is a quest in Divinity: Original Sin 2 (DOS2). It is part of the chronicle The Nameless Isle.| image = | keywords = Running like Clockwork, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Running like Clockwork - Divinity Wiki| type = article}}
Running like Clockwork is a quest in Divinity: Original Sin II. It is part of the chronicle
The Nameless Isle.
Objectives
Quest content may vary based on party choices.
Find the Imp gem.
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Deal with the wargs.
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Pick up the gem.
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Talk to the gem.
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Explore the Impish pocket realm.
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Deactivate the unstable core.
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Stabilise the core.
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Quest complete.
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