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DOS2:Lohse Companion Quest: Difference between revisions

Companion quest for Lohse
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{{Stub}}
{{SEO
{{SEO
| description = Lohse Companion Quest is a series of available quests when Lohse is added as a party member.}}
| description = Lohse Companion Quest is a series of available quests when Lohse is added as a party companion.}}
'''Lohse Companion Quest''' is a series of available {{DOS2|quests}} when {{MdChar DOS2|Lohse}} is added as a party member.
'''Lohse Companion Quest''' is a series of available {{DOS2|quests}} when {{MdChar DOS2|Lohse}} is added as a party companion.


== Objectives ==
== Objectives ==
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{{Questline DOS2
{{Questline DOS2
| quest = Escape the island.
| quest = Escape the {{DOS2|Reaper's Eye|island}}.
| content = * A demonologist might be able to help {{DOS2|Lohse}}. There may be one on the mainland.}}
| content = * A demonologist might be able to help {{DOS2|Lohse}}. There may be one on the mainland.}}
{{Questline DOS2
| quest = Find the demonologist.
| content = * {{DOS2|Malady}} told {{DOS2|Lohse}} that a demonologist who could help her was last seen north of {{DOS2|Driftwood}}.}}


{{Questline DOS2
{{Questline DOS2
Line 36: Line 39:
| content = * {{DOS2|Lohse|Lohse's}} exorcism failed. {{DOS2|Jahan}} asked to travel with us to Arx, where he says the {{DOS2|demon}} is hiding.
| content = * {{DOS2|Lohse|Lohse's}} exorcism failed. {{DOS2|Jahan}} asked to travel with us to Arx, where he says the {{DOS2|demon}} is hiding.
* We'll go demon hunting in Arx with Jahan.}}
* We'll go demon hunting in Arx with Jahan.}}
{{Questline DOS2
| quest = Divinity beckons...
| content = * {{DOS2|Lohse}} backed my claim on Divinity. She'll stand by me at the {{DOS2|Well of Ascension}}.}}
{{Questline DOS2
| quest = Resist the pull of the {{DOS2|demon}}.
| content = * {{DOS2|Lohse|Lohse's}} demon remains in place. How much longer can she remain in control?}}
{{Questline DOS2
| quest = Speak to {{DOS2|Malady}} in {{DOS2|Arx}}.
| content = * {{DOS2|Lohse|Lohse's}} demon lives in Arx. While we seek {{DOS2|Dallis}}, Malady will try to find a way to weaken him.}}
{{Questline DOS2
| quest = Travel to Adramahlihk's home plane.
| content = * We met {{DOS2|Malady}} near the {{DOS2|demon|demon's}} house, ready to depart for Adramahlihk's home plane in search of his weakness.
* We decided to travel with Malady to the demon's home realm. There, we'll find a way to weaken him.}}
{{Questline DOS2
| quest = Face the {{DOS2|demon}}. Free Adramahlihk.
| content = * {{DOS2|Lohse}} snuffed out the arch-demon's captive souls. He'll be weaker now, and easier to kill.}}
{{Questline DOS2
| quest = Divinity beckons...
| content = * The arch-demon is dead! {{DOS2|Lohse}} is free!}}


{{SHORTDESC:Companion quest for Lohse}}
{{SHORTDESC:Companion quest for Lohse}}
[[Category:Companion quests in DOS2]]
[[Category:Companion quests for Lohse in DOS2]]
[[Category:Companion quests for Lohse in DOS2]]
[[Category:Companion quests in DOS2]]

Latest revision as of 01:51, 11 May 2026

{{#seo| description = Lohse Companion Quest is a series of available quests when Lohse is added as a party companion.| image = | keywords = Lohse Companion Quest, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Lohse Companion Quest - Divinity Wiki| type = article}}

Lohse Companion Quest is a series of available quests when Lohse is added as a party companion.

Objectives

Quest content may vary based on party choices.

Get Lohse help.
  • The musician Lohse and the thing in her head joined the party.
  • Lohse's passenger took control and tried to kill the elf Saheila. We woke her up just in time.
Escape the island.
  • A demonologist might be able to help Lohse. There may be one on the mainland.
Find the demonologist.
Assassinate the Advocate.
  • Jahan will help Lohse after we do him a favour - go to a haunted island and kill 'the Advocate'.
Report back to Jahan.
  • The Advocate is dead.
Learn the name of the demon.
  • Jahan showed us how to better use our Source powers. Now he needs the name of the demon haunting Bloodmoon island.
  • Jahan told Lohse that the demon he seeks is the one she hears in her head. Once we find this demon's name, he'll exorcise her.
Report back to Jahan.
Journey to the city of Arx.
  • Lohse's exorcism failed. Jahan asked to travel with us to Arx, where he says the demon is hiding.
  • We'll go demon hunting in Arx with Jahan.
Divinity beckons...
Resist the pull of the demon.
  • Lohse's demon remains in place. How much longer can she remain in control?
Speak to Malady in Arx.
  • Lohse's demon lives in Arx. While we seek Dallis, Malady will try to find a way to weaken him.
Travel to Adramahlihk's home plane.
  • We met Malady near the demon's house, ready to depart for Adramahlihk's home plane in search of his weakness.
  • We decided to travel with Malady to the demon's home realm. There, we'll find a way to weaken him.
Face the demon. Free Adramahlihk.
  • Lohse snuffed out the arch-demon's captive souls. He'll be weaker now, and easier to kill.
Divinity beckons...
  • The arch-demon is dead! Lohse is free!