DOS2:Lady o' War: Difference between revisions
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== Walkthrough == | == Walkthrough == | ||
Upon boarding the {{DOS2|Lady Vengeance}}, speak with {{MdChar DOS2|Malady}}. She explains that the ship is made of {{DOS2|Livewood Log|livewood}} and remains dormant, unmoving. Walking toward the head of the ship at {{Coords DOS2|541|538}} triggers a dialogue with {{MdChar DOS2|Maeve}}, who warns the party to avoid interacting with it. If a party member ignores the warning and keeps their hand on the ship head, the entire party is set ablaze. | |||
The deceased {{DOS2|Magisters of the Divine Order|Magister}} at {{Coords DOS2|564|531}} possesses a {{MdItem DOS2|Sodden Diary}}, which reveals the passcode 'Fortitude'. With this information, travel to the lower deck of the ship where {{MdChar DOS2|Alexandar|Bishop Alexandar}} and {{MdChar DOS2|Ranley|Magister Ranley}} are imprisoned. Ask the guard {{MdChar DOS2|Constance}} to unlock the gate. Enter the cell and persuade {{MdChar DOS2|Ranley}} for permission to search {{MdChar DOS2|Alexandar}}. Otherwise, killing her grants 2,250 XP. | |||
Retrieve the {{MdItem DOS2|Strange Gem}} from {{MdChar DOS2|Alexandar}}. Head toward the door next to {{MdChar DOS2|Han}} at {{Coords DOS2|324|489}}. After interacting with the door and providing the passcode 'Fortitude', the party gain access to the room and 3,600 XP. TBC | |||
== Tutorial == | == Tutorial == | ||
| Line 53: | Line 54: | ||
* Board the {{DOS2|Lady Vengeance}} | * Board the {{DOS2|Lady Vengeance}} | ||
* Talk to {{DOS2|Malady}} | * Talk to {{DOS2|Malady}} | ||
* Read the {{DOS2|Sodden Diary}} found on the dead | * Read the {{DOS2|Sodden Diary}} found on the dead Magister at {{Coords DOS2|564|531}} | ||
* Go to the lowest deck | * Go to the lowest deck | ||
* Ask {{DOS2|Constance}} to open the gate | * Ask {{DOS2|Constance}} to open the gate | ||
* Persuade {{DOS2| | * Persuade {{DOS2|Ranley}} to allow access or kill her | ||
* Take the gem from Alexandar | * Take the gem from Alexandar | ||
* Go to the door at {{Coords DOS2|324|489}} | * Go to the door at {{Coords DOS2|324|489}} | ||
* Insert the gem and say the passcode | * Insert the gem and say the passcode | ||
* Enter the room (+3600 | * Enter the room (+3600 XP) | ||
{{SHORTDESC:Quest in I, the Godwoken}} | {{SHORTDESC:Quest in I, the Godwoken}} | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
[[Category:Quests in I the Godwoken in DOS2]] | [[Category:Quests in I the Godwoken in DOS2]] | ||
Latest revision as of 17:20, 14 May 2026
Lady o' War is a quest in Divinity: Original Sin II. It is part of the chronicle
I, the Godwoken.
Objectives
Quest content may vary based on party choices.
Speak with Malady.
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Speak with Malady once more.
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Find out how to control the ship.
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Search Dallis' cabin.
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Take control of the Lady Vengeance.
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Talk to Malady.
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Protect Malady.
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Quest complete.
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Walkthrough
Upon boarding the Lady Vengeance, speak with
Malady. She explains that the ship is made of livewood and remains dormant, unmoving. Walking toward the head of the ship at X: 541 Y: 538 triggers a dialogue with
Maeve, who warns the party to avoid interacting with it. If a party member ignores the warning and keeps their hand on the ship head, the entire party is set ablaze.
The deceased Magister at X: 564 Y: 531 possesses a
Sodden Diary, which reveals the passcode 'Fortitude'. With this information, travel to the lower deck of the ship where
Bishop Alexandar and
Magister Ranley are imprisoned. Ask the guard
Constance to unlock the gate. Enter the cell and persuade
Ranley for permission to search
Alexandar. Otherwise, killing her grants 2,250 XP.
Retrieve the
Strange Gem from
Alexandar. Head toward the door next to
Han at X: 324 Y: 489 . After interacting with the door and providing the passcode 'Fortitude', the party gain access to the room and 3,600 XP. TBC
Tutorial
- Board the Lady Vengeance
- Talk to Malady
- Read the Sodden Diary found on the dead Magister at X: 564 Y: 531
- Go to the lowest deck
- Ask Constance to open the gate
- Persuade Ranley to allow access or kill her
- Take the gem from Alexandar
- Go to the door at X: 324 Y: 489
- Insert the gem and say the passcode
- Enter the room (+3600 XP)