Toggle menu
3K
1.9K
8
24.1K
Divinity Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

DOS2:Gameplay mechanics: Difference between revisions

List of gameplay mechanics
Created page with "{{Stub}} == List of gameplay mechanics == * Abilities * Action points ** Initiative * Attitude * Attributes ** Strength ** Finesse ** Intelligence ** Constitution ** Memory ** Wits * Tags * Talents == See also == * Character creation ** Origins {{SHORTDESC:List of gameplay mechanics (DOS2)}} Category:Gameplay mechanics Category:Gameplay mechanics (DOS2)"
 
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Stub}}
{{Stub}}
This is a developing list of gameplay mechanics in ''[[Divinity: Original Sin II]]''.


== List of gameplay mechanics ==
== Gameplay mechanics ==
* [[Abilities]]
* {{DOS2|Abilities}}
* [[Action points]]
* {{DOS2|Action points}}
** [[Initiative]]
** {{DOS2|Initiative}}
* [[Attitude]]
* {{DOS2|Attitude}}
* [[Attributes]]
* {{DOS2|Attributes}}
** [[Strength]]
** {{DOS2|Strength}}
** [[Finesse]]
** {{DOS2|Finesse}}
** [[Intelligence]]
** {{DOS2|Intelligence}}
** [[Constitution]]
** {{DOS2|Constitution}}
** [[Memory]]
** {{DOS2|Memory}}
** [[Wits]]
** {{DOS2|Wits}}
* [[Tags]]
* {{DOS2|Tags}}
* [[Talents]]
* {{DOS2|Talents}}


== See also ==
== See also ==
* [[Character creation]]
* {{DOS2|Character creation}}
** [[Origins]]
** {{DOS2|Origins}}


{{SHORTDESC:List of gameplay mechanics (DOS2)}}
{{SHORTDESC:List of gameplay mechanics}}
[[Category:Gameplay mechanics]]
[[Category:Lists in DOS2]]
[[Category:Gameplay mechanics (DOS2)]]

Latest revision as of 00:27, 27 February 2026

This is a developing list of gameplay mechanics in Divinity: Original Sin II.

Gameplay mechanics

See also