DD:Summon Vermin: Difference between revisions
Skill (DD)
More actions
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{{SEO | {{SEO | ||
| description = Summon Vermin is a Divine Divinity skill. It brings forth a rat that runs around the area attracting enemies. The rat cannot attack but can be used to distract opponents and trigger floor traps. | | description = Summon Vermin is a Divine Divinity skill. It brings forth a rat that runs around the area attracting enemies. The rat cannot attack but can be used to distract opponents and trigger floor traps. | ||
| image = | | image = Skill DD Summon Vermin Icon.png}} | ||
{{Infobox DD skill | {{Infobox DD skill | ||
| image = | | image = Skill DD Summon Vermin Icon.png | ||
| appearances = dd | | appearances = dd | ||
| class = wizard | | class = wizard | ||
| Line 10: | Line 10: | ||
'''Summon Vermin''' is a ''[[Divine Divinity]]'' skill. It brings forth a [[rat]] that runs around the area attracting enemies. The rat cannot attack but can be used to divert opponents and trigger floor traps. This skill is one of two starting skills for male [[Wizard#tabber-tabpanel-Divine_Divinity-0|wizards]]. | '''Summon Vermin''' is a ''[[Divine Divinity]]'' skill. It brings forth a [[rat]] that runs around the area attracting enemies. The rat cannot attack but can be used to divert opponents and trigger floor traps. This skill is one of two starting skills for male [[Wizard#tabber-tabpanel-Divine_Divinity-0|wizards]]. | ||
Summons persist until the player character rests. They do not automatically follow the summoner. To command a summon to follow, the player character must use the skill {{ | Summons persist until the player character rests. They do not automatically follow the summoner. To command a summon to follow, the player character must use the skill {{MdSkill DD|Aura of Command}}. | ||
== Skill progression == | == Skill progression == | ||
Revision as of 15:00, 20 February 2026
{{#seo| description = Summon Vermin is a Divine Divinity skill. It brings forth a rat that runs around the area attracting enemies. The rat cannot attack but can be used to distract opponents and trigger floor traps.| image = Skill DD Summon Vermin Icon.png| keywords = Summon Vermin, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Summon Vermin - Divinity Wiki| type = article}}
| Summon Vermin | |
|---|---|
| Appearances | Divine Divinity |
| Class | Way of the Wizard |
| Path | Powers of Summoning |
Summon Vermin is a Divine Divinity skill. It brings forth a rat that runs around the area attracting enemies. The rat cannot attack but can be used to divert opponents and trigger floor traps. This skill is one of two starting skills for male wizards.
Summons persist until the player character rests. They do not automatically follow the summoner. To command a summon to follow, the player character must use the skill File:Skill DD Aura of Command Icon.png Aura of Command.
Skill progression
| Skill rank | Required player level |
Number of summons |
Summons HP | Mana cost |
|---|---|---|---|---|
| 1 | 1 | 1 | 20 | 1 |
| 2 | 5 | 2 | 30 | 3 |
| 3 | 9 | 3 | 40 | 5 |
| 4 | 13 | 4 | 50 | 7 |
| 5 | 17 | 5 | 60 | 9 |