DOS2:Hidden Alcove: Difference between revisions
More actions
No edit summary |
No edit summary |
||
| Line 20: | Line 20: | ||
== Notable loot == | == Notable loot == | ||
* {{LgItem DOS2|Ooze Barrel}} next to Fane at {{Coords DOS2|270|275}} | * {{LgItem DOS2|Ooze Barrel}} next to Fane at {{Coords DOS2|270|275}} | ||
* {{LgItem DOS2|Ornate Chest}} under the waterfall at {{Coords DOS2|293|277}} requiring teleportation | |||
{{SHORTDESC:Location in Fort Joy in Act One (DOS2)}} | {{SHORTDESC:Location in Fort Joy in Act One (DOS2)}} | ||
[[Category:Locations in Fort Joy in DOS2]] | [[Category:Locations in Fort Joy in DOS2]] | ||
Revision as of 03:47, 21 February 2026
| Fort Joy Beach | ← | Hidden Alcove | ||
| ↓ | ||||
| Fort Joy Ghetto | ||||
Hidden Alcove is a location on Reaper's Eye in Act One of Divinity: Original Sin II. It is located next to Fort Joy Beach, which is where the player character initially awakens after the Merryweather crash. The site consists of a lower and upper level.
Overview
Lower level
The entrance to the Hidden Alcove is obscured by hanging vines. It is accessed via Fort Joy Beach at X: 243 Y: 256 . Upon entering the area,
Fane attempts to pillage the face of a human corpse, but is unsuccessful. He can be recruited to join the party.
Upper level
The upper level of the Hidden Alcove is accessed by climbing vines at X: 275 Y: 282 , but the path is blocked by a Poison surface. Although usually hazardous, Undead such as
Fane can safely cross Poisonous areas, recovering Vitality in the process. On the upper level,
Coral and
Unnis await
Atusa, a Magister who promised to rendezvous with them to escape. Reaching this area grants 300 XP.
Characters
Notable loot
Ooze Barrel next to Fane at X: 270 Y: 275
Ornate Chest under the waterfall at X: 293 Y: 277 requiring teleportation