DOS2:Glass Cannon: Difference between revisions
Talent
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| image = Talent DOS2 Glass Cannon Icon.png}} | | image = Talent DOS2 Glass Cannon Icon.png}} | ||
'''Glass Cannon''' is a | '''Glass Cannon''' is a {{DOS2|Talents|talent}} in ''[[Divinity: Original Sin II]]''. | ||
{{Quote DOS2|With Glass Cannon, you start every combat round with maximum | {{Quote DOS2|With Glass Cannon, you start every combat round with maximum {{DOS2|Action points|AP}}, but {{DOS2|Magic armour|magic}} and {{DOS2|physical armour}} do not protect you from statuses.}} | ||
== Requirements == | == Requirements == | ||
* Incompatible with {{MdTalent DOS2|Lone Wolf}} | * Incompatible with {{MdTalent DOS2|Lone Wolf}} | ||
{{SHORTDESC:Talent | {{SHORTDESC:Talent}} | ||
[[Category:Sources of AP in DOS2]] | |||
[[Category:Talents in DOS2]] | [[Category:Talents in DOS2]] | ||
Latest revision as of 14:46, 6 May 2026
| Glass Cannon | |
|---|---|
| Appearances | Divinity: Original Sin II |
Glass Cannon is a talent in Divinity: Original Sin II.
With Glass Cannon, you start every combat round with maximum AP, but magic and physical armour do not protect you from statuses.
Requirements
- Incompatible with
Lone Wolf