DOS2:Getting Armed: Difference between revisions
Sub-quest to Troubled Waters
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| quest = Quest complete. | | quest = Quest complete. | ||
| content = * We armed ourselves with some basic weapons. | | content = * We armed ourselves with some basic weapons. | ||
* Some other {{DOS2| | * ''If returning for survivors:'' | ||
** Some other Sourcerers have abandoned {{DOS2|Merryweather|the ship}}; we managed to escape in the nick of time. | |||
* ''If abandoning survivors:'' | |||
** We managed to escape the ship. Anyone who still remained on board has likely perished.}} | |||
== Walkthrough == | == Walkthrough == | ||
Latest revision as of 10:10, 28 May 2026
{{#seo| description = Getting Armed is a sub-quest to Troubled Waters in Divinity: Original Sin 2 (DOS2). The quests are part of the chronicle The Merryweather.| image = | keywords = Getting Armed, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Getting Armed - Divinity Wiki| type = article}}
Getting Armed is a sub-quest to
Troubled Waters in Divinity: Original Sin II. The quests are part of the chronicle The Merryweather.
Objectives
Quest content may vary based on party choices.
Find a weapon.
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Quest complete.
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Walkthrough
This sub-quest is initiated after regaining consciousness from
Windego's attack in the Merryweather stern room. Open the nearby chest with confiscated goods at X: 78 Y: -238 . After obtaining the weapons, make sure the player character equips them.