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DOS2:Mody: Difference between revisions

Sourcerer in Fort Joy (DOS2)
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'''Mody''' is a sourcerer child running around the [[caverns]] at [[Fort Joy]] in ''[[Divinity: Original Sin II]]''.
'''Mody''' is a [[Sourcerer]] child running around the [[caverns]] at [[Fort Joy]] in ''[[Divinity: Original Sin II]]''.


When you talk to Mody, he asks to play hide and seek. In the first round, you can find him at {{Coords|475|564}}. In the second round, he turns invisible and hides at {{Coords|507|552}}. Then, he leads the player to a hole where they need a [[shovel]] to create their own entrance to the [[Forgotten Cell]]. Here, Mody introduces you to his friend, [[Lord Withermoore]], a skeleton knight who is seen impaled to the wall using the [[Spear of Braccus Rex]].  
When you talk to Mody, he asks to play hide and seek. In the first round, you can find him at {{Coords|475|564}}. In the second round, he turns invisible and hides at {{Coords|507|552}}. Then, he leads the player to a hole where they need a [[shovel]] to create their own entrance to the [[Forgotten Cell]]. Here, Mody introduces you to his friend, [[Lord Withermoore]], a skeleton knight who is seen impaled to the wall using the [[Spear of Braccus Rex]].


Talking to Withermoore initiates {{Quest|Withermoore's Soul Jar}}.
Talking to Withermoore initiates {{Quest|Withermoore's Soul Jar}}.
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* {{Quest|Withermoore's Soul Jar}}
* {{Quest|Withermoore's Soul Jar}}


{{SHORTDESC:Character (DOS2)}}
{{SHORTDESC:Sourcerer in Fort Joy (DOS2)}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in DOS2]]
[[Category:Characters in DOS2]]
[[Category:Characters in Fort Joy]]
[[Category:Characters in DOS2 Fort Joy]]

Revision as of 14:20, 9 February 2026

Mody is a Sourcerer child running around the caverns at Fort Joy in Divinity: Original Sin II.

When you talk to Mody, he asks to play hide and seek. In the first round, you can find him at Template:Coords. In the second round, he turns invisible and hides at Template:Coords. Then, he leads the player to a hole where they need a shovel to create their own entrance to the Forgotten Cell. Here, Mody introduces you to his friend, Lord Withermoore, a skeleton knight who is seen impaled to the wall using the Spear of Braccus Rex.

Talking to Withermoore initiates Template:Quest.