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DOS2:Escape from Reaper's Eye: Difference between revisions

Quest (DOS2)
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{{SEO
{{SEO
| description = Escape from Reaper's Eye is a quest in Divinity: Original Sin II. It is initiated on Fort Joy beach at the beginning of Act One.}}
| description = Escape from Reaper's Eye is a quest in Divinity: Original Sin 2 (DOS2). It is initiated on Fort Joy beach at the beginning of Act One.}}
'''Escape from Reaper's Eye''' is a [[Quests in Divinity: Original Sin II|quest]] in ''[[Divinity: Original Sin II]]''. It is initiated on [[Fort Joy]] beach at the beginning of [[Act One (DOS2)|Act One]].  
'''Escape from Reaper's Eye''' is a [[Quests in Divinity: Original Sin II|quest]] in ''[[Divinity: Original Sin II]]''. It is initiated on [[Fort Joy]] beach at the beginning of [[Act One (DOS2)|Act One]].  
== Related Quests ==
* {{Quest DOS2|Escape from Reaper's Eye}}
** {{Quest DOS2|Seek and You Shall Find}}
** {{Quest DOS2|Silence the Shrieking}}


== Characters ==
== Characters ==
* {{MdChar DOS2|Sir Lora}} is a squirrel who can be found past the voidlings on the beach at {{Coords|181|307}}.
* {{MdChar DOS2|Sir Lora}} is a squirrel who can be found past the voidlings on the beach at {{Coords DOS2|181|307}}.
* {{MdChar DOS2|Tam}} is located down the stairs past the waypoint at {{Coords|216|363}}.
* {{MdChar DOS2|Tam}} is located down the stairs past the waypoint at {{Coords DOS2|216|363}}.
* {{MdChar DOS2|Trice}}, who survived the Merryweather sinking, is near the coastline past the broken bridge at {{Coords|165|245}}.
* {{MdChar DOS2|Trice}}, who survived the Merryweather sinking, is near the coastline past the broken bridge at {{Coords DOS2|165|245}}.


Heading south, the player character encounters an interrogation with {{MdChar DOS2|Atusa}}. You learn more about {{MdChar DOS2|Alexander}} and {{MdChar DOS2|Dallis|The Hammer}} and a 'potential cure' for the darkness within the player.
Heading south, the player character encounters an interrogation with {{MdChar DOS2|Atusa}}. You learn more about {{MdChar DOS2|Alexander}} and {{MdChar DOS2|Dallis|The Hammer}} and a 'potential cure' for the darkness within the player.
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* {{MdChar DOS2|Elodi}}, an elf, is shaken down inside [[Fort Joy Ghetto]]'s gates. Talk to her to learn she is a famed assassin. Doing so initiates the quest {{Quest DOS2|The Shakedown}}.
* {{MdChar DOS2|Elodi}}, an elf, is shaken down inside [[Fort Joy Ghetto]]'s gates. Talk to her to learn she is a famed assassin. Doing so initiates the quest {{Quest DOS2|The Shakedown}}.


* After talking to Elodi, she directs the player character to {{MdChar DOS2|Saheila}}, a blind elf pacing around a campfire at {{Coords|489|550}}. Talking to her initiates {{Quest DOS2|The Imprisoned Elf}}.
* After talking to Elodi, she directs the player character to {{MdChar DOS2|Saheila}}, a blind elf pacing around a campfire at {{Coords DOS2|489|550}}. Talking to her initiates {{Quest DOS2|The Imprisoned Elf}}.
 
== Related quests ==
* {{Quest DOS2|Escape from Reaper's Eye}}
** {{Quest DOS2|Seek and You Shall Find}}
** {{Quest DOS2|Silence the Shrieking}}


{{SHORTDESC:Quest (DOS2)}}
{{SHORTDESC:Quest (DOS2)}}
[[Category:Quests]]
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]
[[Category:Quests in Act One in DOS2]]

Revision as of 21:13, 19 February 2026

{{#seo| description = Escape from Reaper's Eye is a quest in Divinity: Original Sin 2 (DOS2). It is initiated on Fort Joy beach at the beginning of Act One.| image = | keywords = Escape from Reaper's Eye, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Escape from Reaper's Eye - Divinity Wiki| type = article}}

Escape from Reaper's Eye is a quest in Divinity: Original Sin II. It is initiated on Fort Joy beach at the beginning of Act One.

Characters

  • Sir Lora is a squirrel who can be found past the voidlings on the beach at   X: 181  Y: 307  .
  • Tam is located down the stairs past the waypoint at   X: 216  Y: 363  .
  • Trice, who survived the Merryweather sinking, is near the coastline past the broken bridge at   X: 165  Y: 245  .

Heading south, the player character encounters an interrogation with Atusa. You learn more about File:Icon DOS2 Alexander.png Alexander and The Hammer and a 'potential cure' for the darkness within the player.

  • After talking to Elodi, she directs the player character to Saheila, a blind elf pacing around a campfire at   X: 489  Y: 550  . Talking to her initiates The Imprisoned Elf.