DOS2:Ignition: Difference between revisions
Pyrokinetic skill (DOS2)
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Created page with "{{SEO | description = Ignition is a pyrokinetc skill in Divinity: Original Sin 2 (DOS2). Set nearby enemies on fire, dealing fire damage to each whilst igniting all susceptible surfaces. | image = Skill DOS2 Ignition Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Ignition Icon.png | type = Skill | AP = 1 | damage = Fire | cooldown = 2 | scaling = Intelligence}} '''Ignition''' is a Pyrokinetic skill in ''Divinity: Original Sin II''. Set..." |
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| appearances = dos2 | | appearances = dos2 | ||
| image = Skill DOS2 Ignition Icon.png | | image = Skill DOS2 Ignition Icon.png | ||
| type = | | type = Pyrokinetic | ||
| AP = 1 | | AP = 1 | ||
| damage = Fire | | damage = Fire | ||
| range = 10m | |||
| cooldown = 2 | | cooldown = 2 | ||
| scaling = Intelligence}} | | scaling = Intelligence | ||
| mem = 1 | |||
| uid = Skill_Fire_Ignition}} | |||
'''Ignition''' is a [[Pyrokinetic]] skill in ''[[Divinity: Original Sin II]]''. Set nearby enemies ablaze, dealing | '''Ignition''' is a [[Pyrokinetic]] skill in ''[[Divinity: Original Sin II]]''. Set nearby enemies ablaze, dealing [[Fire]] damage to each whilst igniting all susceptible surfaces. | ||
== Requirements == | == Requirements == | ||
* | * {{MdAbility DOS2|Pyrokinetic}}: Level 1 | ||
== Effects == | == Effects == | ||
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* {{Special DOS2|Damage is based on level and receives bonus from [[Intelligence]]}} | * {{Special DOS2|Damage is based on level and receives bonus from [[Intelligence]]}} | ||
* {{Special DOS2|Resisted by [[Magic armour|Magic Armour]]}} | * {{Special DOS2|Resisted by [[Magic armour|Magic Armour]]}} | ||
== Notes == | |||
* Allies are unharmed from this spell. However, surfaces may catch fire, causing indirect damage. | |||
{{SHORTDESC:Pyrokinetic skill (DOS2)}} | {{SHORTDESC:Pyrokinetic skill (DOS2)}} | ||
Revision as of 22:58, 22 February 2026
{{#seo| description = Ignition is a pyrokinetc skill in Divinity: Original Sin 2 (DOS2). Set nearby enemies on fire, dealing fire damage to each whilst igniting all susceptible surfaces.| image = Skill DOS2 Ignition Icon.png| keywords = Ignition, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Ignition - Divinity Wiki| type = article}}
| Ignition | |
|---|---|
| Appearances | Divinity: Original Sin II |
| Type | Pyrokinetic |
| Usages | |
| AP | |
| Damage | Fire |
| Range | 10m |
| Cooldown | |
| Properties | |
| Scaling | Intelligence |
| Memory slots | 1 |
| Technical | |
| UID | Skill_Fire_Ignition |
Ignition is a Pyrokinetic skill in Divinity: Original Sin II. Set nearby enemies ablaze, dealing Fire damage to each whilst igniting all susceptible surfaces.
Requirements
Pyrokinetic: Level 1
Effects
Set Burning for 2 turns
Damage is based on level and receives bonus from Intelligence
Resisted by Magic Armour
Notes
- Allies are unharmed from this spell. However, surfaces may catch fire, causing indirect damage.