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DOS2:Threads of a Curse: Difference between revisions

Quest in Act One (DOS2)
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| quest = Speak to the skeleton with sartorial sense.
| quest = Speak to the skeleton with sartorial sense.
| content = * When the barrier dropped, a finely-dressed undead lunged out of the chest.}}
| content = * When the barrier dropped, a finely-dressed undead lunged out of the chest.}}
{{Questline DOS2
| quest = Speak to the skeleton with sartorial sense.
| content = * When the barrier dropped, a finely-dressed undead lunged out of the chest.}}
{{Questline DOS2
| quest = Recover the remaining pieces of the pirate captain's set of enchanted armour.
| content = * The captain's well-trimmed hat is ours.
* The door let us through. The captain's quarters are free for us to explore.
* We've discovered the Captain's Hideaway. The wreck of a ship is inside, but an ill-tempered door stopped us from investigating.
* The captain's boots are ours. They're made of well-tooled leather.
* We dug up a treasure chest that was buried on a high north-eastern cliff.
* The log described the life of Sech Zapor, a pirate captain who worked for Braccus Rex. It speaks of his enchanted armour, which is now hidden around the island. It repeated the phrase 'High and hale waves takes us' over and over.
* Sech Zapor took his soul in trade for an enchanted coat. He left in haste
* We found the captain's very fine coat.}}
{{Questline DOS2
| quest = Quest complete.
| content = * Every piece of the captain's armour has been brought together, completing the set.}}


== Walkthrough ==
== Walkthrough ==
An arm sticking out of the sand can be found at {{Coords DOS2|360|80}}. With a wits check, you will be able to pry the arm free.
An arm sticking out of the sand can be found at {{Coords DOS2|360|80}}. With a wits check, you will be able to pry the arm free.  
 
'''Note: Undead characters cannot interact with the arm.'''
 
Putting down the arm will point you to the southeast part of the map, specifically at the ornate chest at {{Coords DOS2|530|19}}.
 
'''Note: You need a teleport ability to get to the chest. Additionally, if you have completed {{Quest DOS2|The Vault of Braccus Rex}}, Sech Zapor's soul jar may be used for this quest.'''
 
If you have the Bless ability, use it on the stone ring to deactivate the barrier. Otherwise, continue this quest at a later time. If you have the captain's soul jar, you must pass a persuasion check to trade his soul jar for his coat, the chest armour piece of the set. Otherwise, you will enter combat against him and his crew. Defeating him will also grant the coat. Retrieving the coat gives you 25 xp. Inside the ornate chest, read the captain's tattered log to learn the password for his hideaway.
 
Teleport to 'Hollow Marshes - Abandoned Camp' if you have the waypoint and walk to {{Coords DOS2|606|242}}. Otherwise, just walk there. Dig the sand there to reveal a locked chest. Inside are the Captain's Dextrous Heels, the boots for this armour set that give you 25 xp.
 
Teleport to 'Hollow Marshes - Dragon's Beach' if you have the waypoint and walk to {{Coords DOS2|600|195}}. Otherwise, just walk there. Enter the cave, [[Captain's Hideaway]], and recite the password for the hideaway you learned earlier for 50 xp. Inside the hideaway, the Captain's Jaunty Hat is found on the floor. Picking it up will give 25 xp and initiate combat if you have not yet defeated Sech Zapor and his men. Defeating them will grant no xp, so you may flee if necessary.
 
== Tutorial ==
# Pry the arm sticking out of the sand at {{Coords DOS2|360|80}} with a wits check
# Complete {{Quest DOS2|The Vault of Braccus Rex}} and collect Captain Sech Zapor's soul jar
# Follow where the arm points until you get to the ornate chest at {{Coords DOS2|530|19}} using a teleport ability (+25 xp)
# Bless the stone ring
# Pass the persuasion check and get [[Sech Zapor]]'s coat (+50 xp)
## 1 persuasion + ≥14 wits is an option
# Read the Captain's Tattered Log inside the ornate chest
# Go to {{Coords DOS2|606|242}} using 'Hollow Marshes - Abandoned Camp' waypoint
# Dig up the chest and unlock it
# Retrieve the Captain's Dextrous Heels (+25 xp)
# Go to {{Coords DOS2|600|195}} using 'Hollow Marshes - Dragon's Beach' waypoint
# Enter [[Captain's Hideaway]]
# Recite the password at the door (+50 xp)
# Pick up the Captain's Jaunty Hat (+25 xp)
# Flee (no xp gain)


{{SHORTDESC:Quest in Act One (DOS2)}}
{{SHORTDESC:Quest in Act One (DOS2)}}
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]
[[Category:Quests in Act One in DOS2]]
[[Category:Quests in Act One in DOS2]]

Revision as of 00:56, 24 February 2026

Threads of a Curse is a quest in Divinity: Original Sin II. The quest is initiated upon picking up an Odd Skeleton Arm at   X: 360  Y: 80  .

Objectives

Find out what the skeletal arm wants.
  • We found a strange skeletal arm on the coast. It's waving to get our attention.
Discover where the skeletal arm is leading you.
  • After pulling the skeletal arm out of the sand, we found out it's missing a body. When on the ground, the arm points in a certain direction.
Look for a way to deactivate the barrier.
  • There's an ornate chest by the water, surrounded by a stone circle and a powerful barrier.
Speak to the skeleton with sartorial sense.
  • When the barrier dropped, a finely-dressed undead lunged out of the chest.
Speak to the skeleton with sartorial sense.
  • When the barrier dropped, a finely-dressed undead lunged out of the chest.
Recover the remaining pieces of the pirate captain's set of enchanted armour.
  • The captain's well-trimmed hat is ours.
  • The door let us through. The captain's quarters are free for us to explore.
  • We've discovered the Captain's Hideaway. The wreck of a ship is inside, but an ill-tempered door stopped us from investigating.
  • The captain's boots are ours. They're made of well-tooled leather.
  • We dug up a treasure chest that was buried on a high north-eastern cliff.
  • The log described the life of Sech Zapor, a pirate captain who worked for Braccus Rex. It speaks of his enchanted armour, which is now hidden around the island. It repeated the phrase 'High and hale waves takes us' over and over.
  • Sech Zapor took his soul in trade for an enchanted coat. He left in haste
  • We found the captain's very fine coat.
Quest complete.
  • Every piece of the captain's armour has been brought together, completing the set.

Walkthrough

An arm sticking out of the sand can be found at   X: 360  Y: 80  . With a wits check, you will be able to pry the arm free.

Note: Undead characters cannot interact with the arm.

Putting down the arm will point you to the southeast part of the map, specifically at the ornate chest at   X: 530  Y: 19  .

Note: You need a teleport ability to get to the chest. Additionally, if you have completed The Vault of Braccus Rex, Sech Zapor's soul jar may be used for this quest.

If you have the Bless ability, use it on the stone ring to deactivate the barrier. Otherwise, continue this quest at a later time. If you have the captain's soul jar, you must pass a persuasion check to trade his soul jar for his coat, the chest armour piece of the set. Otherwise, you will enter combat against him and his crew. Defeating him will also grant the coat. Retrieving the coat gives you 25 xp. Inside the ornate chest, read the captain's tattered log to learn the password for his hideaway.

Teleport to 'Hollow Marshes - Abandoned Camp' if you have the waypoint and walk to   X: 606  Y: 242  . Otherwise, just walk there. Dig the sand there to reveal a locked chest. Inside are the Captain's Dextrous Heels, the boots for this armour set that give you 25 xp.

Teleport to 'Hollow Marshes - Dragon's Beach' if you have the waypoint and walk to   X: 600  Y: 195  . Otherwise, just walk there. Enter the cave, Captain's Hideaway, and recite the password for the hideaway you learned earlier for 50 xp. Inside the hideaway, the Captain's Jaunty Hat is found on the floor. Picking it up will give 25 xp and initiate combat if you have not yet defeated Sech Zapor and his men. Defeating them will grant no xp, so you may flee if necessary.

Tutorial

  1. Pry the arm sticking out of the sand at   X: 360  Y: 80   with a wits check
  2. Complete The Vault of Braccus Rex and collect Captain Sech Zapor's soul jar
  3. Follow where the arm points until you get to the ornate chest at   X: 530  Y: 19   using a teleport ability (+25 xp)
  4. Bless the stone ring
  5. Pass the persuasion check and get Sech Zapor's coat (+50 xp)
    1. 1 persuasion + ≥14 wits is an option
  6. Read the Captain's Tattered Log inside the ornate chest
  7. Go to   X: 606  Y: 242   using 'Hollow Marshes - Abandoned Camp' waypoint
  8. Dig up the chest and unlock it
  9. Retrieve the Captain's Dextrous Heels (+25 xp)
  10. Go to   X: 600  Y: 195   using 'Hollow Marshes - Dragon's Beach' waypoint
  11. Enter Captain's Hideaway
  12. Recite the password at the door (+50 xp)
  13. Pick up the Captain's Jaunty Hat (+25 xp)
  14. Flee (no xp gain)