DOS2:Escape from Reaper's Eye: Difference between revisions
Quest in Act One
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| description = Escape from Reaper's Eye is a quest in Divinity: Original Sin 2 (DOS2). It is initiated on Fort Joy beach at the beginning of Act | | description = Escape from Reaper's Eye is a quest in Divinity: Original Sin 2 (DOS2). It is initiated on Fort Joy beach at the beginning of Act 1.}} | ||
'''Escape from Reaper's Eye''' is a | '''Escape from Reaper's Eye''' is a {{DOS2|Quests|quest}} in {{DOS2|Act One}} of ''[[Divinity: Original Sin II]]''. It is initiated on {{DOS2|Fort Joy Beach}} at the beginning of {{DOS2|Act One}}. | ||
== Characters == | == Characters == | ||
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Heading south, the player character encounters an interrogation with {{MdChar DOS2|Atusa}}. You learn more about {{MdChar DOS2|Alexander}} and {{MdChar DOS2|Dallis|The Hammer}} and a 'potential cure' for the darkness within the player. | Heading south, the player character encounters an interrogation with {{MdChar DOS2|Atusa}}. You learn more about {{MdChar DOS2|Alexander}} and {{MdChar DOS2|Dallis|The Hammer}} and a 'potential cure' for the darkness within the player. | ||
* {{MdChar DOS2|Elodi}}, an elf, is shaken down inside | * {{MdChar DOS2|Elodi}}, an elf, is shaken down inside {{DOS2|Fort Joy Ghetto}}'s gates. Talk to her to learn she is a famed assassin. Doing so initiates the quest {{Quest DOS2|The Shakedown}}. | ||
* After talking to Elodi, she directs the player character to {{MdChar DOS2|Saheila}}, a blind elf pacing around a campfire at {{Coords DOS2|489|550}}. Talking to her initiates {{Quest DOS2|The Imprisoned Elf}}. | * After talking to Elodi, she directs the player character to {{MdChar DOS2|Saheila}}, a blind elf pacing around a campfire at {{Coords DOS2|489|550}}. Talking to her initiates {{Quest DOS2|The Imprisoned Elf}}. | ||
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** {{Quest DOS2|Silence the Shrieking}} | ** {{Quest DOS2|Silence the Shrieking}} | ||
{{SHORTDESC:Quest in Act One | {{SHORTDESC:Quest in Act One}} | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
[[Category:Quests in Act One in DOS2]] | [[Category:Quests in Act One in DOS2]] | ||
Revision as of 06:17, 26 February 2026
{{#seo| description = Escape from Reaper's Eye is a quest in Divinity: Original Sin 2 (DOS2). It is initiated on Fort Joy beach at the beginning of Act 1.| image = | keywords = Escape from Reaper's Eye, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Escape from Reaper's Eye - Divinity Wiki| type = article}}
Escape from Reaper's Eye is a quest in Act One of Divinity: Original Sin II. It is initiated on Fort Joy Beach at the beginning of Act One.
Characters
Sir Lora is a squirrel who can be found past the voidlings on the beach at X: 181 Y: 307 .
Tam is located down the stairs past the waypoint at X: 216 Y: 363 .
Trice, who survived the Merryweather sinking, is near the coastline past the broken bridge at X: 165 Y: 245 .
Heading south, the player character encounters an interrogation with
Atusa. You learn more about File:Icon DOS2 Alexander.png Alexander and
The Hammer and a 'potential cure' for the darkness within the player.
Elodi, an elf, is shaken down inside Fort Joy Ghetto's gates. Talk to her to learn she is a famed assassin. Doing so initiates the quest
The Shakedown.
- After talking to Elodi, she directs the player character to
Saheila, a blind elf pacing around a campfire at X: 489 Y: 550 . Talking to her initiates
The Imprisoned Elf.