DOS2:Gameplay mechanics: Difference between revisions
List of gameplay mechanics
More actions
m Alex moved page DOS2:Gameplay mechanics (DOS2) to DOS2:Gameplay mechanics without leaving a redirect |
No edit summary |
||
| Line 2: | Line 2: | ||
This is a developing list of gameplay mechanics in ''[[Divinity: Original Sin II]]''. | This is a developing list of gameplay mechanics in ''[[Divinity: Original Sin II]]''. | ||
== | == Gameplay mechanics == | ||
* | * {{DOS2|Abilities}} | ||
* | * {{DOS2|Action points}} | ||
** | ** {{DOS2|Initiative}} | ||
* | * {{DOS2|Attitude}} | ||
* | * {{DOS2|Attributes}} | ||
** | ** {{DOS2|Strength}} | ||
** | ** {{DOS2|Finesse}} | ||
** | ** {{DOS2|Intelligence}} | ||
** | ** {{DOS2|Constitution}} | ||
** | ** {{DOS2|Memory}} | ||
** | ** {{DOS2|Wits}} | ||
* | * {{DOS2|Tags}} | ||
* | * {{DOS2|Talents}} | ||
== See also == | == See also == | ||
* | * {{DOS2|Character creation}} | ||
** | ** {{DOS2|Origins}} | ||
{{SHORTDESC:List of gameplay mechanics | {{SHORTDESC:List of gameplay mechanics}} | ||
[[Category:Lists in DOS2]] | [[Category:Lists in DOS2]] | ||
Latest revision as of 00:27, 27 February 2026
| This article is a stub and still under development! |
This is a developing list of gameplay mechanics in Divinity: Original Sin II.