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DOS2:Birdie: Difference between revisions

Dog in Fort Joy Prison
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== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
In {{DOS2|Fort Joy Prison}}, Birdie is imprisoned in the {{DOS2|Houndmaster's Quarters}} and fed meat to become a {{MdChar DOS2|Source hound}}. The {{MdItem DOS2|Elaborate Cage Key}} on the nearby desk is used to free him; however, he immediately attacks if {{MdTalent DOS2|Pet Pal}} is inactive. Using Pet Pal, the party can persuade him to be nicer, resulting in additional XP.
In {{DOS2|Fort Joy Prison}}, Birdie is imprisoned in the {{DOS2|Houndmaster's Room}} and fed meat to become a {{MdChar DOS2|Source hound}}. The {{MdItem DOS2|Elaborate Cage Key}} on the nearby desk is used to free him; however, he immediately attacks if {{MdTalent DOS2|Pet Pal}} is inactive. Using Pet Pal, the party can persuade him to be nicer, resulting in additional XP.


{{SHORTDESC:Dog in Fort Joy Prison}}
{{SHORTDESC:Dog in Fort Joy Prison}}

Revision as of 01:25, 1 March 2026

{{#seo| description = Birdie is an imprisoned dog in Fort Joy Prison in Divinity: Original Sin 2 (DOS2).| image = Icon DOS2 Source hound.png| keywords = Birdie, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Birdie - Divinity Wiki| type = article}}
Birdie
AppearancesDivinity: Original Sin II
GenderMale
Stats

Level 4
Vitality 86
Physical armour
Magic armour
Strength 12
Finesse 12
Intelligence 12
Constitution 12
Memory 14
Wits 12

Level 4
Vitality
Physical armour
Magic armour
Strength 12
Finesse 12
Intelligence 12
Constitution 12
Memory 14
Wits 12

Level 4
Vitality
Physical armour
Magic armour
Strength 12
Finesse 12
Intelligence 12
Constitution 12
Memory 14
Wits 12

Technical
IDd526390b-7920-48d8-81d2-420d92dd2d15

Birdie is an imprisoned dog in Act One of Divinity: Original Sin II.

Involvement

Act One

In Fort Joy Prison, Birdie is imprisoned in the Houndmaster's Room and fed meat to become a Source hound. The Elaborate Cage Key on the nearby desk is used to free him; however, he immediately attacks if Pet Pal is inactive. Using Pet Pal, the party can persuade him to be nicer, resulting in additional XP.