DOS2:Beast Companion Quest: Difference between revisions
Companion quest
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Created page with "'''Beast''' has a series of quests when he is in the party as a companion. The sequence and content of each quest varies based on party choices. == Objectives == {{Questline DOS2 | quest = Escape the {{DOS2|Magisters of the Divine Order|Magisters}}. | content = * The experienced dwarven sea captain Beast joined me.}} {{Questline DOS2 | quest = Use the key to escape. | content = * In the arena, a childhood friend gave Beast a key to the Fort. But which door does it fit..." |
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{{SHORTDESC:Companion quest}} | {{SHORTDESC:Companion quest}} | ||
[[Category:Companion quests for Beast in DOS2]] | |||
[[Category:Companion quests in DOS2]] | [[Category:Companion quests in DOS2]] | ||
Revision as of 23:17, 1 March 2026
Beast has a series of quests when he is in the party as a companion. The sequence and content of each quest varies based on party choices.
Objectives
Escape the Magisters.
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Use the key to escape.
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Escape the island.
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