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DOS2:Armour of Frost: Difference between revisions

Hydrosophist skill
Created page with "{{SEO | description = Armour of Frost is a Hydrosophist skill in Divinity: Original Sin 2 (DOS2). It provides one target with Magic Armour while curing status effects for Burning, Frozen, Petrified, Poisoned, Stunned, and Suffocating. | image = Skill DOS2 Armour of Frost Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Armour of Frost Icon.png | type = Hydrosophist | AP = 1 | range = 13m | cooldown = 4 | mem = 1}} '''Armour of Frost''' is a {{DO..."
 
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== Effects ==
== Effects ==
* {{Special DOS2|Set Magic Shell for 3 turns}}
* {{Special DOS2|Set Magic Shell for 3 turns}}
== Related items ==
* {{LgItem DOS2|Armour of Frost Scroll}}


== See also ==
== See also ==

Revision as of 16:31, 28 March 2026

{{#seo| description = Armour of Frost is a Hydrosophist skill in Divinity: Original Sin 2 (DOS2). It provides one target with Magic Armour while curing status effects for Burning, Frozen, Petrified, Poisoned, Stunned, and Suffocating.| image = Skill DOS2 Armour of Frost Icon.png| keywords = Armour of Frost, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Armour of Frost - Divinity Wiki| type = article}}
Armour of Frost
AppearancesDivinity: Original Sin II
TypeHydrosophist
Usages
AP1 AP
Range13m
Cooldown 4 turns
Properties
Memory slots1

Armour of Frost is a Hydrosophist skill in Divinity: Original Sin II.

Ice forms a defensive barrier around the target, providing Magic Armour. Cures the target of status effects for Burning, Frozen, Petrified, Poisoned, Stunned, and Suffocating.

Requirements

Effects

  • Set Magic Shell for 3 turns

See also