DOS2:Armour of Frost: Difference between revisions
Hydrosophist skill
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== Related items == | == Related items == | ||
* {{LgItem DOS2|Armour of Frost Scroll}} | * {{LgItem DOS2|Armour of Frost Scroll}} | ||
* {{LgItem DOS2|Armour of Frost Skillbook}} | |||
== See also == | == See also == | ||
Revision as of 17:02, 28 March 2026
{{#seo| description = Armour of Frost is a Hydrosophist skill in Divinity: Original Sin 2 (DOS2). It provides one target with Magic Armour while curing status effects for Burning, Frozen, Petrified, Poisoned, Stunned, and Suffocating.| image = Skill DOS2 Armour of Frost Icon.png| keywords = Armour of Frost, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Armour of Frost - Divinity Wiki| type = article}}
| Armour of Frost | |
|---|---|
| Appearances | Divinity: Original Sin II |
| Type | Hydrosophist |
| Usages | |
| AP | |
| Range | 13m |
| Cooldown | |
| Properties | |
| Memory slots | 1 |
Armour of Frost is a Hydrosophist skill in Divinity: Original Sin II.
Ice forms a defensive barrier around the target, providing Magic Armour. Cures the target of status effects for Burning, Frozen, Petrified, Poisoned, Stunned, and Suffocating.
Requirements
Hydrosophist: Level 1
Effects
Set Magic Shell for 3 turns