DOS2:Blitz Attack: Difference between revisions
Warfare skill
More actions
Created page with "{{SEO | description = Blitz Attack is a Warfare skill in Divinity: Original Sin 2 (DOS2). Jump from one target to another, hitting up to 2 targets, dealing Physical damage to each. Targets are chosen randomly in a 10m radius. | image = Skill DOS2 Blitz Attack Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Blitz Attack Icon.png | type = Warfare | AP = 2 | damage = Physical | range = 8m | cooldown = 3 | scaling = | mem = 1}} '''Blitz Attack'''..." |
No edit summary |
||
| Line 23: | Line 23: | ||
== Effects == | == Effects == | ||
* {{Effect DOS2|Physical|Deal|damage by hitting up to 2 random targets in a 10m radius}} | * {{Effect DOS2|Physical|Deal|damage by hitting up to 2 random targets in a 10m radius}} | ||
== Related items == | |||
* {{LgItem DOS2|Blitz Attack Skillbook}} | |||
{{SHORTDESC:Warfare skill}} | {{SHORTDESC:Warfare skill}} | ||
Latest revision as of 23:29, 9 April 2026
{{#seo| description = Blitz Attack is a Warfare skill in Divinity: Original Sin 2 (DOS2). Jump from one target to another, hitting up to 2 targets, dealing Physical damage to each. Targets are chosen randomly in a 10m radius.| image = Skill DOS2 Blitz Attack Icon.png| keywords = Blitz Attack, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Blitz Attack - Divinity Wiki| type = article}}
| Blitz Attack | |
|---|---|
| Appearances | Divinity: Original Sin II |
| Type | Warfare |
| Usages | |
| AP | |
| Damage | Physical |
| Range | 8m |
| Cooldown | |
| Properties | |
| Memory slots | 1 |
Blitz Attack is a Warfare skill in Divinity: Original Sin II.
Jump from one target to another, hitting up to 2 targets, dealing Physical damage to each. Targets are chosen randomly in a 10m radius.
Requirements
Warfare: Level 2
Requires Melee Weapon
Effects
Deal Physical damage by hitting up to 2 random targets in a 10m radius