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DOS2:Hidden Alcove: Difference between revisions

Location in Fort Joy
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=== Upper level ===
=== Upper level ===
The upper level of the Hidden Alcove is accessed by climbing vines at {{Coords DOS2|275|282}}, but the path is blocked by a {{DOS2|Poison}} surface. Although usually hazardous, {{DOS2|Undead}} such as {{MdChar DOS2|Fane}} can safely cross Poisonous areas, recovering {{DOS2|Vitality}} in the process. On the upper level, {{MdChar DOS2|Coral (NPC)|Coral}} and {{MdChar DOS2|Unnis}} await {{MdChar DOS2|Atusa}}, a {{DOS2|Magisters of the Divine Order|Magister}} who promised to rendezvous with them to escape. Reaching this area grants 300 XP.
The upper level of the Hidden Alcove is accessed by climbing vines at {{Coords DOS2|275|282}}, but the path is blocked by a {{DOS2|Poison (surface)|Poison surface}} . Although usually hazardous, {{DOS2|undead}} such as {{MdChar DOS2|Fane}} can safely cross Poisonous areas, recovering {{DOS2|Vitality}} in the process. On the upper level, {{MdChar DOS2|Coral (NPC)|Coral}} and {{MdChar DOS2|Unnis}} await {{MdChar DOS2|Atusa}}, a {{DOS2|Magisters of the Divine Order|Magister}} who promised to rendezvous with them to escape. Reaching this area grants 300 XP.


== Characters ==
== Characters ==
* {{LgChar DOS2|Coral (NPC)|Coral}}
* {{LgChar DOS2|Coral (NPC)|Coral}}
* {{LgChar DOS2|Fane}}
* {{LgChar DOS2|Fane}}
* {{LgChar DOS2|Gawin}} ''(Present if completing quest)''
* {{LgChar DOS2|Unnis}}
* {{LgChar DOS2|Unnis}}


== Notable loot ==
== Notable loot ==
* {{LgItem DOS2|Ooze Barrel}} next to Fane at {{Coords DOS2|270|275}}
* {{LgItem DOS2|Ooze Barrel}} next to Fane at {{Coords DOS2|270|275}}
* {{LgItem DOS2|Ornate Chest}} under the waterfall at {{Coords DOS2|293|277}} requiring teleportation
* {{LgItem DOS2|Ornate Chest}} under the waterfall at {{Coords DOS2|293|277}} requiring {{LgSkill DOS2|Teleportation}}


{{SHORTDESC:Location in Fort Joy in Act One}}
== Quests ==
* {{Quest DOS2|Escape from Fort Joy}}
** {{Quest DOS2|Leaving Hand in Hand}}
** {{Quest DOS2|The Path of Greatest Resistance}}
 
{{SHORTDESC:Location in Fort Joy}}
[[Category:Locations in DOS2]]
[[Category:Locations in Fort Joy in DOS2]]
[[Category:Locations in Fort Joy in DOS2]]

Revision as of 02:59, 6 May 2026

{{#seo| description = Hidden Alcove is a location on Reaper's Eye in Act 1 of Divinity: Original Sin 2 (DOS2). It is located next to Fort Joy Beach, which is where the player character initially awakens after the Merryweather crash.| image = | keywords = Hidden Alcove, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Hidden Alcove - Divinity Wiki| type = article}}
Fort Joy Beach Hidden Alcove
Fort Joy Ghetto

Hidden Alcove is a location on Reaper's Eye in Act One of Divinity: Original Sin II. It is located next to Fort Joy Beach, which is where the player character initially awakens after the Merryweather crash. The site consists of a lower and upper level.

Overview

Lower level

The entrance to the Hidden Alcove is obscured by hanging vines. It is accessed via Fort Joy Beach at   X: 243  Y: 256  . Upon entering the area, Fane attempts to pillage the face of a human corpse, but is unsuccessful. He can be recruited to join the party.

Upper level

The upper level of the Hidden Alcove is accessed by climbing vines at   X: 275  Y: 282  , but the path is blocked by a Poison surface . Although usually hazardous, undead such as Fane can safely cross Poisonous areas, recovering Vitality in the process. On the upper level, Coral and Unnis await Atusa, a Magister who promised to rendezvous with them to escape. Reaching this area grants 300 XP.

Characters

Notable loot

Quests