| Level | 4 |
|---|---|
| Vitality | 86 |
| Physical armour | 72 |
| Magic armour | 37 |
| Strength | 12 |
| Finesse | 11 |
| Intelligence | 11 |
| Constitution | 12 |
| Memory | 12 |
| Wits | 11 |
DOS2:Borris: Difference between revisions
Magister in Fort Joy Ghetto
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| description = Magister Borris guards the entrance of Fort Joy | | description = Magister Borris guards the entrance of Fort Joy Ghetto during Act 1 of Divinity: Original Sin 2 (DOS2). | ||
| image = Icon DOS2 Rennart.png}} | | image = Icon DOS2 Rennart.png}} | ||
{{Infobox DOS2 character | {{Infobox DOS2 character | ||
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| id = d11296d9-833f-4070-9fa7-44ac606aedb8}} | | id = d11296d9-833f-4070-9fa7-44ac606aedb8}} | ||
'''Magister Borris''' | '''Magister Borris''' is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of ''[[Divinity: Original Sin II]]''. | ||
{{Quote DOS2|'You don't get it, do you? In here, I call the shots. You so much as tickle me and you'll be tossed to my Source hounds as a new chew toy. Do as I say, or you won't be doing much of anything at all.'|Borris, to Ifan}} | {{Quote DOS2|'You don't get it, do you? In here, I call the shots. You so much as tickle me and you'll be tossed to my Source hounds as a new chew toy. Do as I say, or you won't be doing much of anything at all.'|Borris, to Ifan}} | ||
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== Combat == | == Combat == | ||
* {{MdTalent DOS2|Opportunist}} | |||
* {{ | |||
== Related literature == | == Related literature == | ||
Revision as of 06:40, 6 May 2026
{{#seo| description = Magister Borris guards the entrance of Fort Joy Ghetto during Act 1 of Divinity: Original Sin 2 (DOS2).| image = Icon DOS2 Rennart.png| keywords = Borris, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Borris - Divinity Wiki| type = article}}
| Borris | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Appearances | Divinity: Original Sin II | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Gender | Male | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Faction | Magisters of the Divine Order | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Technical
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Magister Borris is in Fort Joy during Act One of Divinity: Original Sin II.
'You don't get it, do you? In here, I call the shots. You so much as tickle me and you'll be tossed to my Source hounds as a new chew toy. Do as I say, or you won't be doing much of anything at all.'—Borris, to Ifan
Involvement
Act One
Borris is stationed in Fort Joy Ghetto. In exchange for providing
Ifan ben-Mezd the information he seeks, Borris contracts him on an 'errand' to kill a Sourcerer in Fort Joy, no questions asked.