DOS2:The Shakedown: Difference between revisions
Quest in Escape from Reaper's Eye
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== Objectives == | == Objectives == | ||
'' | ''Quest content may vary based on party choices.'' | ||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Resolve the situation. | | quest = Resolve the situation. | ||
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| quest = Follow Elodi. | | quest = Follow Elodi. | ||
| content = * The elf, Elodi, told us of a safe place where we can talk safely.}} | | content = * The elf, Elodi, told us of a safe place where we can talk safely.}} | ||
{{Questline DOS2 | |||
| quest = Quest complete. | |||
| content = * {{DOS2|Elodi}} suggested that the elf {{DOS2|Saheila}} may know how to escape the {{DOS2|Fort Joy|fort}}.}} | |||
== Walkthrough == | == Walkthrough == | ||
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* {{LgItem DOS2|Severed Head}} | * {{LgItem DOS2|Severed Head}} | ||
{{SHORTDESC:Escape from Reaper's Eye | {{SHORTDESC:Quest in Escape from Reaper's Eye}} | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
[[Category:Quests in Escape from Reaper's Eye in DOS2]] | [[Category:Quests in Escape from Reaper's Eye in DOS2]] | ||
Revision as of 06:01, 8 May 2026
{{#seo| description = The Shakedown is a quest in Divinity: Original Sin 2 (DOS2). It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.| image = | keywords = The Shakedown, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Shakedown - Divinity Wiki| type = article}}
The Shakedown is a quest in Divinity: Original Sin II. It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.
Objectives
Quest content may vary based on party choices.
Resolve the situation.
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Listen to Elodi.
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Follow Elodi.
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Quest complete.
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Walkthrough
The Shakedown is initiated by talking with a group of people at the entrance of Fort Joy Ghetto. If you intervene in the argument and side with
Ifan and
Elodi, she leads the player character to the cavern at X: 214 Y: 96 . Following her ends the quest and rewards a severed head.
Note: If an elf eats the severed head, it permanently grants them
First Aid.