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DOS2:The Shakedown: Difference between revisions

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This quest is started by talking with the group of three people right inside the [[Fort Joy Ghetto]]. Follow her to the cavern in x:214 y:96. Doing so will end the quest and you will obtain a small reward of various items in exchange. During this conversation you learn about [[Saheila]] who is tracing her steps near the camp at x:485 y:549. Talking to her will start [[The Imprisoned Elf]] quest.
'''The Shakedown''' is a [[Divinity Original Sin II]] quest. It is initiated by talking with the group of three people right inside the [[Fort Joy Ghetto]]. Follow her to the cavern in {{Coords|214|96}}. Doing so ends the quest, which rewards various items. During this conversation you learn about [[Saheila]] who is tracing her steps near the camp at {{Coords|485|549}}. Talking to her initiates {{Quest|The Imprisoned Elf}}.


Additionally, you may play hide and seek with [[Modi]]. And in doing so will reveal his hideout, which will require a [[shovel]] to enter.
Additionally, you may play hide and seek with [[Modi]]. Doing so reveals his hideout, which requires a [[shovel]] to enter.

Revision as of 13:13, 3 January 2026

The Shakedown is a Divinity Original Sin II quest. It is initiated by talking with the group of three people right inside the Fort Joy Ghetto. Follow her to the cavern in Template:Coords. Doing so ends the quest, which rewards various items. During this conversation you learn about Saheila who is tracing her steps near the camp at Template:Coords. Talking to her initiates Template:Quest.

Additionally, you may play hide and seek with Modi. Doing so reveals his hideout, which requires a shovel to enter.