DOS2:Birdie: Difference between revisions
Dog in Fort Joy (DOS2)
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Created page with "Birdie is a dog found in the depths of Fort Joy in Divinity: Original Sin II. He is found in a cage being fed meat to become a source hound. The key to his cage can be found in the room he is locked in, however he will immediately attack if the Pet Pal trait is not unlocked. With pet pal, he can be persuaded to be nicer, granting the player additional xp." |
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Birdie is a dog | '''Birdie''' is a dog in the depths of [[Fort Joy]] in [[Act One (DOS2)|Act One]] of ''[[Divinity: Original Sin II]]''. | ||
== Involvement == | |||
=== Act One === | |||
Birdie is in a cage being fed meat to become a source hound. The key to his cage is in the room he is locked in; however, he immediately attacks if the [[Pet Pal]] trait is not unlocked. With pet pal, he can be persuaded to be nicer, granting the party additional [[Experience|XP]]. | |||
{{SHORTDESC:Dog in Fort Joy (DOS2)}} | |||
[[Category:Characters]] | |||
[[Category:Characters in DOS2]] | |||
[[Category:Characters in Fort Joy]] | |||
[[Category:Characters in DOS2 Fort Joy]] | |||
[[Category:Dogs]] | |||
[[Category:Dogs in DOS2]] | |||
[[Category:Dogs in Fort Joy]] | |||
[[Category:Dogs in DOS2 Fort Joy]] | |||
Revision as of 16:45, 9 February 2026
Birdie is a dog in the depths of Fort Joy in Act One of Divinity: Original Sin II.
Involvement
Act One
Birdie is in a cage being fed meat to become a source hound. The key to his cage is in the room he is locked in; however, he immediately attacks if the Pet Pal trait is not unlocked. With pet pal, he can be persuaded to be nicer, granting the party additional XP.