| Level | |
|---|---|
| Vitality | |
| Physical armour | |
| Magic armour | |
| Strength | |
| Finesse | |
| Intelligence | |
| Constitution | |
| Memory | |
| Wits |
DOS2:Maol: Difference between revisions
Elf in Fort Joy (DOS2)
More actions
Created page with "Moal is an elf you meet on the beach of Fort Joy at {{Coords|145|109}}. A conversation with him will initiate a dialogue where he questions the Player Character about their story. He will give you a small gift afterwards and become a possible trading partner." |
No edit summary |
||
| Line 1: | Line 1: | ||
Moal is an elf | {{Infobox DOS2 character | ||
| appearances = dos2 | |||
| race = Elf}} | |||
'''Moal''' is an [[elf]] on [[Fort Joy]] beach in [[Act One (DOS2)|Act One]] of ''[[Divinity: Original Sin II]]''. | |||
== Involvement == | |||
=== Act One === | |||
Maol can be found at {{Coords|145|109}}. If interacting with him, he questions the player character on their story. He offers a small gift afterwards and become a possible trading partner. | |||
{{SHORTDESC:Elf in Fort Joy (DOS2)}} | |||
[[Category:Characters]] | |||
[[Category:Characters in DOS2]] | |||
[[Category:Characters in Fort Joy]] | |||
[[Category:Characters in DOS2 Fort Joy]] | |||
[[Category:Elves]] | |||
[[Category:Elves in DOS2]] | |||
[[Category:Elves in Fort Joy]] | |||
[[Category:Elves in DOS2 Fort Joy]] | |||
Revision as of 18:32, 9 February 2026
| Maol | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Appearances | Divinity: Original Sin II | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race | Elf | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Moal is an elf on Fort Joy beach in Act One of Divinity: Original Sin II.
Involvement
Act One
Maol can be found at Template:Coords. If interacting with him, he questions the player character on their story. He offers a small gift afterwards and become a possible trading partner.