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DOS2:Mody: Difference between revisions

Sourcerer in Fort Joy (DOS2)
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{{SEO
| description = Mody is a Sourcerer in Act One of Divinity: Original Sin II.
| image = Icon DOS2 Mody.png}}
{{Infobox DOS2 character
{{Infobox DOS2 character
| appearances = dos2
| appearances = dos2
| image = Icon DOS2 Mody.png}}
| image = Icon DOS2 Mody.png
| level = 3
| vit = 64
| str = 11
| fin = 11
| int = 11
| con = 11
| mem = 10
| wit = 10}}


'''Mody''' is a [[Sourcerer]] child running around the [[caverns]] at [[Fort Joy]] in ''[[Divinity: Original Sin II]]''.
'''Mody''' is a [[Sourcerer]] in [[Act One (DOS2)|Act One]] of ''[[Divinity: Original Sin II]]''.


When you talk to Mody, he asks to play hide and seek. In the first round, you can find him at {{Coords|475|564}}. In the second round, he turns invisible and hides at {{Coords|507|552}}. Then, he leads the player to a hole where they need a [[shovel]] to create their own entrance to the [[Forgotten Cell]]. Here, Mody introduces you to his friend, [[Lord Withermoore]], a skeleton knight who is seen impaled to the wall using the [[Spear of Braccus Rex]].
== Involvement ==
=== Act One ===
When interacting with Mody in [[Fort Joy Caverns]], he asks the player character to play hide and seek. In the first round, you can find him at {{Coords|475|564}}. In the second round, he turns invisible and hides at {{Coords|507|552}}. Then, he leads the player character to a hole where they need a [[shovel]] to create their own entrance to the [[Forgotten Cell]]. Here, Mody introduces you to his friend, [[Lord Withermoore]], a skeleton knight impaled to a wall with the [[Spear of Braccus Rex]].


Talking to Withermoore initiates {{Quest|Withermoore's Soul Jar}}.
Talking to Withermoore initiates {{Quest DOS2|Withermoore's Soul Jar}}.


== Related quests ==
== Related quests ==
* {{Quest|Withermoore's Soul Jar}}
* {{Quest DOS2|Withermoore's Soul Jar}}


{{SHORTDESC:Sourcerer in Fort Joy (DOS2)}}
{{SHORTDESC:Sourcerer in Fort Joy (DOS2)}}
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[[Category:Characters in Fort Joy]]
[[Category:Characters in Fort Joy]]
[[Category:Characters in DOS2 Fort Joy]]
[[Category:Characters in DOS2 Fort Joy]]
[[Category:Sourcerers]]
[[Category:Sourcerers in DOS2]]
[[Category:Sourcerers in Fort Joy]]
[[Category:Sourcerers in DOS2 Fort Joy]]

Revision as of 23:03, 13 February 2026

{{#seo| description = Mody is a Sourcerer in Act One of Divinity: Original Sin II.| image = Icon DOS2 Mody.png| keywords = Mody, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Mody - Divinity Wiki| type = article}}
Mody
AppearancesDivinity: Original Sin II
Stats

Level 3
Vitality 64
Physical armour
Magic armour
Strength 11
Finesse 11
Intelligence 11
Constitution 11
Memory 10
Wits 10

Level 3
Vitality
Physical armour
Magic armour
Strength 11
Finesse 11
Intelligence 11
Constitution 11
Memory 10
Wits 10

Level 3
Vitality
Physical armour
Magic armour
Strength 11
Finesse 11
Intelligence 11
Constitution 11
Memory 10
Wits 10

Level 3
Vitality
Physical armour
Magic armour
Strength 11
Finesse 11
Intelligence 11
Constitution 11
Memory 10
Wits 10

Mody is a Sourcerer in Act One of Divinity: Original Sin II.

Involvement

Act One

When interacting with Mody in Fort Joy Caverns, he asks the player character to play hide and seek. In the first round, you can find him at Template:Coords. In the second round, he turns invisible and hides at Template:Coords. Then, he leads the player character to a hole where they need a shovel to create their own entrance to the Forgotten Cell. Here, Mody introduces you to his friend, Lord Withermoore, a skeleton knight impaled to a wall with the Spear of Braccus Rex.

Talking to Withermoore initiates Withermoore's Soul Jar.