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DOS2:Sebille: Difference between revisions

Playable companion (DOS2)
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== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
After the wrecking of the Merryweather, Sebille is crouched next to a ruined boat in [[Fort Joy Ghetto]] at {{Coords|183|101}}. Once talking to her she is busy with a lizard far away from her. She strangles you in surprise of being watched and threatens you with a needle to the neck. However, the player character notices a scar on her left cheek. Here you learn that she was previously enslaved by a lizard. She is wary of you alerting the lizard that enslaved her and wants to kill you. You have the option to make an offer to join you or defend yourself.
Sebille is crouched next to a ruined boat in [[Fort Joy Ghetto]] at {{Coords|183|101}}, preoccupied with [[Stingtail|a lizard]] located down the shoreline. If interacting with her, she strangles the player character in surprise, threatening to kill them. She reveals she was previously enslaved by a lizard and is wary of the player character alerting them. The player character can defend themselves or recruit Sebille to the party.


== Combat ==
== Combat ==
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[[Category:Characters in Merryweather]]
[[Category:Characters in Merryweather]]
[[Category:Characters in DOS2 Merryweather]]
[[Category:Characters in DOS2 Merryweather]]
[[Category:Characters in Fort Joy]]
[[Category:Characters in Fort Joy Ghetto]]
[[Category:Characters in DOS2 Fort Joy]]
[[Category:Characters in DOS2 Fort Joy Ghetto]]
[[Category:Companions]]
[[Category:Companions]]
[[Category:Companions in DOS2]]
[[Category:Companions in DOS2]]
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[[Category:Elves in Merryweather]]
[[Category:Elves in Merryweather]]
[[Category:Elves in DOS2 Merryweather]]
[[Category:Elves in DOS2 Merryweather]]
[[Category:Elves in Fort Joy]]
[[Category:Elves in Fort Joy Ghetto]]
[[Category:Elves in DOS2 Fort Joy]]
[[Category:Elves in DOS2 Fort Joy Ghetto]]
[[Category:Origin characters]]
[[Category:Origin characters]]
[[Category:Origin characters in DOS2]]
[[Category:Origin characters in DOS2]]
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[[Category:Sourcerers in DOS2 Merryweather]]
[[Category:Sourcerers in DOS2 Merryweather]]
[[Category:Sourcerers in Merryweather]]
[[Category:Sourcerers in Merryweather]]
[[Category:Sourcerers in Fort Joy]]
[[Category:Sourcerers in Fort Joy Ghetto]]
[[Category:Sourcerers in DOS2 Fort Joy]]
[[Category:Sourcerers in DOS2 Fort Joy Ghetto]]

Revision as of 02:09, 16 February 2026

Sebille
AppearancesDivinity: Original Sin II
GenderFemale
RaceElf

Level
Vitality
Physical armour
Magic armour
Strength
Finesse
Intelligence
Constitution
Memory
Wits

Level
Vitality
Physical armour
Magic armour
Strength
Finesse
Intelligence
Constitution
Memory
Wits

Level
Vitality
Physical armour
Magic armour
Strength
Finesse
Intelligence
Constitution
Memory
Wits

Level
Vitality
Physical armour
Magic armour
Strength
Finesse
Intelligence
Constitution
Memory
Wits

Sebille is one of six Origin characters in Divinity: Original Sin II.

A slave no longer, you still bear the living scar your master used to dominate you. He turned you into an assassin; made you hunt your own kin. Now, you hunt him.

Background

Sebille is an elven assassin who was formerly enslaved.

Involvement

Act One

Sebille is crouched next to a ruined boat in Fort Joy Ghetto at Template:Coords, preoccupied with a lizard located down the shoreline. If interacting with her, she strangles the player character in surprise, threatening to kill them. She reveals she was previously enslaved by a lizard and is wary of the player character alerting them. The player character can defend themselves or recruit Sebille to the party.

Combat

Skills

Talents