 | This article is a stub and still under development! |
| Simone |
|---|
| Appearances | Divinity: Original Sin II |
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| Gender | Female |
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| Race | Human |
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| Occupation | Cook |
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| Level |
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| Vitality |
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| Physical armour |
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| Magic armour |
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| Strength |
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| Finesse |
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| Intelligence |
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| Constitution |
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| Memory |
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| Wits |
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| Level |
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| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
|
| Finesse |
|
| Intelligence |
|
| Constitution |
|
| Memory |
|
| Wits |
|
| Level |
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
|
| Finesse |
|
| Intelligence |
|
| Constitution |
|
| Memory |
|
| Wits |
|
| Level |
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
|
| Finesse |
|
| Intelligence |
|
| Constitution |
|
| Memory |
|
| Wits |
| |
| ID | 2478f36b-f0e4-4508-8746-0ee2e42d2e32 |
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Simone is a human seeking refuge in Amadia's Sanctuary in the Hollow Marshes of Divinity: Original Sin II.
Involvement
Initiating conversation with her reveals that she was merely a cook, but was forced to become a healer after their former healer was killed. She is attempting to heal Jules, Claud, and Matis but knows nothing of healing, so she asks the party to help, initiating
Healing Touch.
She is a Hydrosophist spellbook trader.