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Revision as of 20:14, 22 April 2025 by Alex (talk | contribs) (Created page with "<tabber> |-| Divine Divinity = '''Experience''' is used to measure the player character's progression in the game. As player character level increases, the amount of experience gained from killing enemies decreases, but experience gained from quest rewards increase. This means that to maximize experience, enemies should be killed at lower levels and quests completed at higher levels. == How to increase experience == * Completing quests * Experience bombs * Killing crea...")
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Experience is used to measure the player character's progression in the game. As player character level increases, the amount of experience gained from killing enemies decreases, but experience gained from quest rewards increase. This means that to maximize experience, enemies should be killed at lower levels and quests completed at higher levels.

How to increase experience