Toggle menu
2.8K
1.8K
8
22.2K
Divinity Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

DOS2:Magic armour

Gameplay mechanic
Revision as of 00:19, 19 February 2026 by Alex (talk | contribs)

Magic armour absorbs magical damage. If magic armour is above 0, the character is immune to magic statuses like Burning and Stunned.