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DOS2:The Shakedown

Quest in Fort Joy
Revision as of 05:01, 26 February 2026 by Alex (talk | contribs)
{{#seo| description = The Shakedown is a quest in Divinity: Original Sin 2 (DOS2). It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.| image = | keywords = The Shakedown, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Shakedown - Divinity Wiki| type = article}}

The Shakedown is a quest in Divinity: Original Sin II. It is initiated at the beginning of Act One near the entrance of Fort Joy Ghetto.

Objectives

Resolve the situation.
  • Some thuggish Sourcerer extortionists were threatening an innocent elf. We intervened.
Listen to Elodi.
  • We stood up for the put-upon elf.
Follow Elodi.
  • The elf, Elodi, told us of a safe place where we can talk safely.

Walkthrough

The Shakedown is initiated by talking with a group of people at the entrance of Fort Joy Ghetto. If you intervene in the argument and side with Ifan and Elodi, she leads the player character to the cavern at   X: 214  Y: 96  . Following her ends the quest and rewards a severed head.

Note: If an elf eats the severed head, it permanently grants them First Aid.

Rewards