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DOS2:Most Dangerous When Cornered

Quest in Act One
Revision as of 20:55, 28 February 2026 by Alex (talk | contribs)
{{#seo| description = Most Dangerous When Cornered is a quest in Act 1 of Divinity: Original Sin 2 (DOS2).| image = | keywords = Most Dangerous When Cornered, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Most Dangerous When Cornered - Divinity Wiki| type = article}}

Most Dangerous When Cornered is a quest in Act One of Divinity: Original Sin II. It can be initiated by talking to Han and Samadel in Amadia's Sanctuary or entering the Ruined Castle. The sequence and content of each quest varies based on party choices.

Note: Completing this quest before Healing Touch causes Klaud, Jules, and Matis to die, closing the quest permanently.

Objectives

Investigate the ruins.
  • Battle raged in a ruined castle.
Find Gareth.
  • The Seeker leader Gareth is missing.
  • Gareth went looking for weapons. He hasn't returned.

Walkthrough

The first encounter upon entering the Ruined Castle are four Magisters in the courtyard. Defeating each in combat results in 1200 xp, totalling 4800. Northbound is a room with another four Magisters surrounding Gareth who is hiding behind the 'Hollow Marshes - Ruined Castle' waypoint at   X: 468  Y: 371  . Defeating these four give a total of 5300 xp, and an additional 3000 xp after combat for successfully rescuing Gareth.

Tutorial

  1. Enter Ruined Castle at   X: 468  Y: 208  
  2. Kill 4 Magisters (+4800 xp)
  3. Go north up the stairs and kill 4 more Magisters (+5300 xp)
  4. Talk to Gareth (+3000 xp)