| Rennart |
|---|
 |
| Appearances | Divinity: Original Sin II |
|---|
|
| Level |
1
|
| Vitality |
15/30
|
| Physical armour |
|
| Magic armour |
|
| Strength |
10
|
| Finesse |
10
|
| Intelligence |
10
|
| Constitution |
10
|
| Memory |
10
|
| Wits |
10
|
| Level |
1
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
10
|
| Finesse |
10
|
| Intelligence |
10
|
| Constitution |
10
|
| Memory |
10
|
| Wits |
10
|
| Level |
1
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
10
|
| Finesse |
10
|
| Intelligence |
10
|
| Constitution |
10
|
| Memory |
10
|
| Wits |
10
|
| Level |
1
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
10
|
| Finesse |
10
|
| Intelligence |
10
|
| Constitution |
10
|
| Memory |
10
|
| Wits |
10
| |
Magister Rennart is guarding the lower deck of the Merryweather in Act One of Divinity: Original Sin II.
"Mmmm... is my shift over? Are you here to relieve me?"
—Rennart
Divinity: Original Sin II
Rennart is sleeping next to
Hemwar's cell. If the player character awakens him, Rennart hesitates to abandon post because Hemwar "might be the one causing trouble upstairs".
Combat