Action Points (Divinity: Original Sin)

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Divinity: Original Sin is a manaless game. It uses the Action Point System to Move, Attack and Use Skills.

Maximum AP has a base of 7.
Starting AP has a base of 2.
Turn AP has a base of 3.5.

Attributes[edit]

Constitution (CON) gives an additional Maximum AP per point.
Perception (PER) gives 0.5 Starting AP per point.
Speed (SPD) gives 0.5 Starting AP and 0.5 Turn AP per point.

Formula[edit]


Maximum AP = 7 + CON
Starting AP = 2 + [(PER + SPD) * 0.5]
Turn AP = 3.5 + (SPD * 0.5)