Classes (Divinity: Original Sin)

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Classes in Divinity: Original Sin form the basis of the two Source Hunters Abilities, Attributes, Skills and Talents. Additionally it determines the two Hunters weapons and armor.

Overview[edit]

In total there are eleven classes, which fall into one of three groups: Warrior, Mage and Survivor. Each class will allocate a total of 5 points to each player characters' Attributes.

Warrior classes[edit]

Warrior classes focus primarily on physical attack and defence and as such, are best suited to close quarters combat.

The fighter is a brutal warrior and expert in close combat. However, the knight is specialised in war tactics, and trained not only to fight, but to rally troops.

Mage classes[edit]

Mage classes abilities stem from the various magic schools, most prefer to use long range attacks or summons, with the exception of battlemages, who use a mixture of close and long range techniques.

Survivor[edit]

Survivors rely in fast attacks and skills such as theft and lock picking to complete their objectives. Their primary interest is in their well-being and self preservation.