Traits (Divinity: Original Sin)

From Divinity Wiki
Jump to: navigation, search

Traits are gained through conversations. They show the personality of the character. The bonuses are applied when one side of the trait has higher points than the other.

List[edit]

Left bonus Left Right Right bonus
+2 Reputation Altruistic Egotistical +1 Bartering
+1 Willpower Independent Obedient +1 Willpower when an ally with Leadership is in sight
+1 Leadership Righteous Renegade +1 Pickpocketing
Immune to Charmed Blunt Considerate +1 Charisma
Immune to Fear Spiritual Materialistic +1 Loremaster
+3% Critical Chance Compassionate Heartless +20% chance to hit when backstabbing
+1 Initiative Bold Cautious +1 Sneaking
+1 Crafting Pragmatic Romantic +1 Lucky Charm
Immune to Cursed Forgiving Vindictive +20% chance to hit on attacks of opportunity