DOS2:Reactive Armour
Geomancer skill
More actions
{{#seo| description = Reactive Armour is a Geomancer skill in Divinity: Original Sin 2 (DOS2). Deal Physical damage, based on your current Physical Armour, in a wave of metal spikes to everyone in the area (including yourself).| image = Skill DOS2 Reactive Armour Icon.png| keywords = Reactive Armour, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Reactive Armour - Divinity Wiki| type = article}}
| Reactive Armour | |
|---|---|
| Appearances | Divinity: Original Sin II |
| Type | Geomancer |
| Usages | |
| AP | |
| Damage | Physical |
| Cooldown | |
| Properties | |
| Memory slots | 1 |
Reactive Armour is a Geomancer skill in Divinity: Original Sin II.
Deal Physical damage, based on your current Physical Armour, in a wave of metal spikes to everyone in the area (including yourself).
Requirements
Geomancer: Level 2
Effects
Deal Physical damage to everyone in the area including yourself
Damage depends on current Physical Armour