| Sebille |
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| Appearances | Divinity: Original Sin II |
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| Gender | Female |
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| Race | Elf |
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| Level |
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| Vitality |
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| Physical armour |
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| Magic armour |
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| Strength |
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| Finesse |
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| Intelligence |
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| Constitution |
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| Memory |
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| Wits |
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| Level |
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| Vitality |
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| Physical armour |
|
| Magic armour |
|
| Strength |
|
| Finesse |
|
| Intelligence |
|
| Constitution |
|
| Memory |
|
| Wits |
|
| Level |
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
|
| Finesse |
|
| Intelligence |
|
| Constitution |
|
| Memory |
|
| Wits |
|
| Level |
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
|
| Finesse |
|
| Intelligence |
|
| Constitution |
|
| Memory |
|
| Wits |
| |
Sebille is one of six Origin characters in Divinity: Original Sin II.
A slave no longer, you still bear the living scar your master used to dominate you. He turned you into an assassin; made you hunt your own kin. Now, you hunt him.
Background
Sebille is an elven assassin who was formerly enslaved.
Involvement
Act One
Sebille is crouched next to a ruined boat in Fort Joy Ghetto at X: 183 Y: 101 , preoccupied with a lizard located down the shoreline. If interacting with her, she strangles the player character in surprise, threatening to kill them. She reveals she was previously enslaved by a lizard and is wary of the player character alerting them. The player character can defend themselves or recruit Sebille to the party.
Combat