DOS2:The Armoury
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The Armoury is a quest in Divinity: Original Sin II. After completing
Most Dangerous When Cornered, this quest is initiated by entering the Decrepit Ruins.
Objectives
The sequence and content of quests vary based on party choices.
Open the armoury door.
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Bless the cursed lever.
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Explore the second room.
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Examine the monolith.
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Quest complete.
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Walkthrough
After entering the Decrepit Ruins, a diseased
Magister Sang can be found in front of a large door. You may choose to spare his life, but he dies regardless. Killing him grants 1700 xp.
Note: If you do not already have the Bless ability, continue this quest later.
The source fountain at X: 334 Y: 480 may be used to gain a source charge. Use bless on the lever at X: 314 Y: 480 for 300 xp and flip the lever. Go back to the source fountain and get another source point before entering the next room which gives you 2100 xp. Interact with the glowing monolith at X: 319 Y: 502 and infuse it with source.
Tutorial
- Enter the Decrepit Ruins
- Talk to and/or kill Magister Sang (+1700 xp)
- Obtain a Source Point from the fountain in the room
- Bless the lever next to the large door (+300 xp)
- Obtain another Source Point from the fountain
- Use the lever and enter the interior room, Braccus' Armoury (+2100 xp)
- Infuse the Shrine of Braccus Rex with Source (+900 xp)