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{{#seo| description = The Shriekers is a quest in Act 1 of Divinity: Original Sin 2 (DOS2). It can be initiated upon speaking with the Seekers at Amadia's Sanctuary. This quest is completed alongside Call to Arms.| image = | keywords = The Shriekers, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Shriekers - Divinity Wiki| type = article}}

The Shriekers is a quest in Act One of Divinity: Original Sin II. It can be initiated upon speaking with the Seekers at Amadia's Sanctuary. This quest is completed alongside Call to Arms.

Objectives

The sequence and content of quests vary based on party choices.

Find out how to defeat the Shriekers.
  • We came upon a tormented figure, crucified, its skin galvanised. The 'Shrieker' crackles with Source - perhaps purging might kill it.
  • The Magisters have Shriekers. A head-on attack is suicide. The situation looks dire.
Find Gareth.
  • Gareth might know how to deal with the Shriekers.
Return to Gratiana.
  • Gratiana may know where to find Purging Wands.
Find Braccus Rex's Purging Wands.
  • The Magisters have stripped the island of weapons. They may have missed something, and it may be useful against the Shriekers.
  • In Braccus Rex's old armoury we may find means to defeat the Shriekers.
Defeat the Shriekers.
  • We found a Purging Wand in Braccus' Vault. Now we can take on the Shriekers.
  • We found Radeka's Purging Wand. Now we can take on the Shriekers.
  • If the Purging Wand is offered to Slane: We gave Radeka's Purging Wand to Slane. We'll need to replace it.
Destroy the other Shriekers.
  • The wand works! We destroyed a Shrieker!

Walkthrough

After speaking with Seekers in Amadia's Sanctuary, the party may learn about Shriekers. Find Gareth at the Ruined Castle and save him, completing Most Dangerous When Cornered. He relocates to Amadia's Sanctuary, where he informs the party that a purging wand rids the Shriekers. Otherwise, interact with Gratiana. A purging wand can be found in several ways:

  1. Pickpocket Radeka or kill her
  2. Find one in the Vault of Braccus Rex
  3. Use Braccus Rex's Tyrant's Helm from Artefacts of the Tyrant

After obtaining a purging wand, informing the Seekers causes most of them to relocate to the Abandoned Camp in the northeast. This region is newly labeled as 'Gareth's Rallying Point'. Using the wand, purge the two Shriekers directly north of camp. The Shriekers on the right are optional.

Note: If you gave Slane Radeka's purging wand and kept him alive, he purges these two Shriekers for the party.

Through the gates at   X: 561  Y: 285  , Bishop Alexandar and other Magisters await the party. Upon attacking the Magisters, the quest ends.

Tutorial

  1. Talk to Seekers in Amadia's Sanctuary
  2. Save Gareth in Most Dangerous When Cornered OR talk to Gratiana
    1. Teleport to 'Amadia's Sanctuary' and speak with Gareth (if Gareth was saved)
  3. Find a purging wand
    1. Pickpocket Radeka or kill her
    2. Find one in the Vault of Braccus Rex near Trompdoy's soul jar
    3. Use Braccus Rex's Tyrant's Helm from  Artefacts of the Tyrant
  4. Tell Seekers the party have a means of purging Shriekers
  5. Teleport to 'Hollow Marshes - Abandoned Camp'
  6. Purge the Shriekers toward the north. Note: If you gave Slane Radeka's purging wand and kept him alive, he purges these two Shriekers for the party
  7. Enter combat with the Magisters and Alexandar