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DOS2:Witch House

Location in the Meadows
{{#seo| description = Witch House is a location in the Meadows during Act 2 of Divinity: Original Sin 2 (DOS2).| image = | keywords = Witch House, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Witch House - Divinity Wiki| type = article}}

Witch House is a location in the Meadows during Act Two of Divinity: Original Sin II.

'Here Be Witchery.
Trespass Not.'
Magister warning sign

Overview

The entrance to the Witch House is in the Meadows of Reaper's Coast near   X: 379  Y: 220  . The Key to the Witch's House is in the field along the southern perimeter. Although the building was ransacked, its cellar is undisturbed and still protected by a minefield of explosive rats.

Characters

Quests

Notable loot