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- 23:11, 19 March 2026 Skelluwu talk contribs created page Feder (Created page with "'''Feder''' is a cursed human stuck in pig form when you first meet her in the {{DOS2|Hollow Marshes}} of Divinity: Original Sin II. == Involvement == === Act One === With the {{DOS2|Pet Pal}} talent, you can talk to Feder at {{Coords DOS2|x|y}}. Eventually, (TBA) you can talk to her and convince her to go to {{DOS2|Amadia's Sanctuary}}. There, if you activate the pool thing (TBA) it will turn Feder back into a human.") Tag: Visual edit
- 22:44, 19 March 2026 Skelluwu talk contribs created page Rattus Perfidus (Created page with "'''Rattus Perfidus''' is an NPC found in the {{DOS2|Tower of Braccus Rex}} of Divinity: Original Sin II.") Tag: Visual edit
- 19:02, 28 February 2026 Skelluwu talk contribs created page Rask (Created page with "Necromancer '''Rask''' is an {{DOS2|Undead}} found in the {{DOS2|Tower of Braccus Rex}} in the {{DOS2|Hollow Marshes}} of ''Divinity: Original Sin II''. == Involvement == === Act One === Rask's soul jar can be found in the depths of the {{DOS2|Dark Cavern}}. Rask, along with {{MdChar DOS2|Tasmyn}} and {{MdChar DOS2|Gwick}} can be found having a conversation just outside the entrance to Braccus Rex's Tower. Approaching them will force a persuasion check. If failed,...") Tag: Visual edit
- 19:01, 28 February 2026 Skelluwu talk contribs created page Tasmyn (Created page with "Necromancer '''Tasmyn''' is an {{DOS2|Undead}} found in the {{DOS2|Tower of Braccus Rex}} in the {{DOS2|Hollow Marshes}} of ''Divinity: Original Sin II''. == Involvement == === Act One === Tasmyn's soul jar can be found in the depths of the {{DOS2|Dark Cavern}}. Tasmyn, along with {{MdChar DOS2|Gwick}} and {{MdChar DOS2|Rask}} can be found having a conversation just outside the entrance to Braccus Rex's Tower. Approaching them will force a persuasion check. If fai...") Tag: Visual edit
- 19:00, 28 February 2026 Skelluwu talk contribs created page Gwick (Created page with "Necromancer '''Gwick''' is an {{DOS2|Undead}} found in the {{DOS2|Tower of Braccus Rex}} in the {{DOS2|Hollow Marshes}} of ''Divinity: Original Sin II''. == Involvement == === Act One === Gwick's soul jar can be found in the depths of the {{DOS2|Dark Cavern}}. Gwick, along with {{MdChar DOS2|Tasmyn}} and {{MdChar DOS2|Rask}} can be found having a conversation just outside the entrance to Braccus Rex's Tower. Approaching them will force a persuasion check. If faile...") Tag: Visual edit
- 02:13, 28 February 2026 Skelluwu talk contribs created page Tower of Braccus Rex (Created page with "The '''Tower of Braccus Rex''', also known as 'Braccus Rex's Tower', is a tower found in the {{DOS2|Hollow Marshes}} of Divinity: Original Sin II. It is accessible upon completing {{Quest DOS2|The Gargoyle's Maze}} at {{Coords DOS2|571|65}}. == Involvement == Three necromancers can be found outside the doors to the actual tower. Their soul jars may be found... The mysterious well on the eastmost part of the tower yields great rewards when level 9 and paying 150 go...") Tag: Visual edit
- 01:47, 28 February 2026 Skelluwu talk contribs created page Decrepit Ruins (Created page with "The '''Decrepit Ruins''' also known as 'Braccus' Armoury' is a cave system found in the {{DOS2|Hollow Marshes}} of Divinity: Original Sin II}}. It is accessible after saving Gareth in {{Quest DOS2|Most Dangerous When Cornered}} behind the door labeled 'Braccus' Armoury' on the minimap at {{Coords DOS2|468|240}}. == Involvement == Magister {{MdChar DOS2|Sang}} found in the middle of the room is unable to be saved. Using the Bless skill on the lever at {{Coords DOS2|31...") Tag: Visual edit
- 12:23, 27 February 2026 Skelluwu talk contribs created page Radeka (Created page with "'''Radeka''' is a powerful witch found in the depths of Dragon's Beach in the Hollow Marshes of Divinity: Original Sin II. == Background == Radeka is the one who enslaved {{MdChar DOS2|Slane}} and purged him of his source centuries ago. == Related Quests == * {{Quest DOS2|The Purged Dragon}}") Tag: Visual edit
- 12:16, 27 February 2026 Skelluwu talk contribs created page Abandoned Camp (Created page with "The '''Abandoned Camp''' is a camp found in the Hollow Marshes of ''Divinity: Original Sin II''. == Background == Formerly used as a campground for the Seekers, magisters ambushed them, causing them to flee to the Sanctuary of Amadia. Those who were captured by the magisters, unable to flee, are found trussed up to a cross, in the process of turning into Shriekers. == Involvement == === Act One === After telling {{MdChar DOS2|Gareth}} that you have a purging wan...") Tag: Visual edit
- 01:31, 26 February 2026 Skelluwu talk contribs created page Captain's Hideaway (Created page with "'''Captain's Hideaway''' is a cave located on the Dragon's Beach of Divinity: Original Sin II. == Characters == * {{LgChar DOS2|Captain Sech Zapor}} * First Mate * Second Mate * Third Mate") Tag: Visual edit
- 01:24, 26 February 2026 Skelluwu talk contribs moved page Dragon's Beach to Dragon's Beach without leaving a redirect
- 01:24, 26 February 2026 Skelluwu talk contribs moved page Sech Zapor to Sech Zapor without leaving a redirect
- 01:22, 26 February 2026 Skelluwu talk contribs moved page Radeka's Cave to Radeka's Cave without leaving a redirect
- 01:03, 26 February 2026 Skelluwu talk contribs created page Radeka's Cave (Created page with "'''Radeka's Cave''' is a cave found in the Dragon's Beach of the Hollow Marshes in ''Divinity: Original Sin II''. == Background == This cave is home to Radeka's Blood Rose garden.")
- 00:39, 26 February 2026 Skelluwu talk contribs created page Dragon's Beach (Created page with "'''Dragon's Beach''' is a beach found in the Hollow Marshes of ''Divinity Original Sin II''.")
- 22:25, 25 February 2026 Skelluwu talk contribs created page Zaleskar (Created page with "'''Zaleskar''' is an undead just outside of Fort Joy in the Hollow Marshes of ''Divinity: Original Sin II''. He is a weapons trader. == Involvement == He continues Sebille and Ifan ben-Mezd's origin quests. If interrogated, he tells Sebille she was abducted by Roost and sold into slavery. Killing him and eating his heart as Sebille will also advance her storyline. Zaleskar also helps Ifan ben-Mezd complete his contra...") Tag: Visual edit
- 23:05, 23 February 2026 Skelluwu talk contribs created page Exter (Created page with "'''Exter''' is a Seeker finding refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. He is Gareth's right hand man, taking over the seekers while Gareth left to the Ruined Castle. == Related Quests == {{Quest DOS2|Call to Arms}}") Tag: Visual edit
- 19:30, 23 February 2026 Skelluwu talk contribs created page Call to Arms (Created page with "'''Call to Arms''' is a quest in ''Divinity: Original Sin II''. It is initiated upon saving Gareth in {{Quest DOS2|More Dangerous When Cornered}}. == Objectives == {{Questline DOS2 | quest = Speak to Sir Gareth at Amadia's Sanctuary. | content = * Sir Gareth made it back to his Seeker comrades. Their leader has returned. What does he plan to do next?}} {{Questline DOS2 | quest = Find Purging Wands. | content = * Only a Purgi...") Tag: Visual edit
- 18:27, 23 February 2026 Skelluwu talk contribs created page The Eternal Worshipper (Created page with "'''The Eternal Worshipper''' is a quest in ''Divinity: Original Sin II''. It is initiated upon talking to Gratiana.") Tag: Visual edit
- 16:37, 23 February 2026 Skelluwu talk contribs created page Sech Zapor (Created page with "Captain '''Sech Zapor''' is an undead who was sealed in an ornate chest in the Hollow Marshes of ''Divinity: Original Sin II''. == Background == Sech Zapor made a deal with Braccus Rex-- his soul for a unique set of armour that could charm opponents. After he got greedy for more, he planned to rob Braccus of his money and his soul jar back. Once Braccus found out, he sealed Sech Zapor away into an ornate chest. Before he was sealed away...") Tag: Visual edit
- 16:22, 23 February 2026 Skelluwu talk contribs created page Slane (Created page with "'''Slane''' is a dragon located in the Dragon's Beach of the Hollow Marshes in ''Divinity: Original Sin II''. == Related Quests == {{Quest DOS2|The Purged Dragon}}") Tag: Visual edit
- 15:30, 23 February 2026 Skelluwu talk contribs created page The Purged Dragon (Created page with "'''The Purged Dragon''' is a quest in ''Divinity: Original Sin II''. This quest is initiated upon talking to Slane, the winter dragon.") Tag: Visual edit
- 23:52, 22 February 2026 Skelluwu talk contribs created page Dark Cavern (Created page with "The '''Dark Cavern''' is a cave located in the Hollow Marshes of ''Divinity: Original Sin II''. On the minimap, it is labeled 'Mysterious Cave.' == Related Quests == {{Quest DOS2|The Vault of Braccus Rex}}") Tag: Visual edit
- 16:34, 22 February 2026 Skelluwu talk contribs created page A Fate Worse than Death (Created page with "'''A Fate Worse than Death''' is a quest in ''Divinity: Original Sin II''. It is initiated upon...") Tag: Visual edit
- 16:24, 22 February 2026 Skelluwu talk contribs created page Threads of a Curse (Created page with "'''Threads of a Curse''' is a quest in ''Divinity: Original Sin II''. The quest is initiated upon picking up an Odd Skeleton Arm at {{Coords DOS2|360|80}}. == Objectives == {{Questline DOS2 | quest = Find out what the skeletal arm wants. | content = We found a strange skeletal arm on the coast. It's waving to get our attention.}} {{Questline DOS2 | quest = Discover where the skeletal arm is leading you. | content = After pullin...") Tag: Visual edit
- 16:14, 22 February 2026 Skelluwu talk contribs created page The Armoury (Created page with "'''The Armoury''' is a quest in ''Divinity: Original Sin II.'' This quest is initiated upon entering Braccus' Armoury in the Hollow Marshes. == Objectives == {{Questline DOS2 | quest = Open the armoury door. | content = Magisters lie dead at the door of an ancient armoury. Did the door do this to them?}} {{Questline DOS2 | quest = Explore the second room. | content = We opened the door to the second room.}} {{Questline DO...") Tag: Visual edit
- 16:03, 22 February 2026 Skelluwu talk contribs created page Trompdoy (Created page with "'''Trompdoy''' is an undead in the Dark Cavern of the Hollow Marshes in ''Divinity: Original Sin II''. == Background == Trompdoy was bound to protect the Vault of Braccus Rex for as long as his soul jar was there. For centuries, he has played tricks and killed explorers. == Involvement == === Act One === Trompdoy can be found in the Dark Cavern taunting trespassers. Each origin character has a unique interaction with him, wher...") Tag: Visual edit
- 14:57, 22 February 2026 Skelluwu talk contribs created page Leya (Created page with "'''Leya''' is a Seeker finding refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. == Background == Leya is a sourcerer who was being taken to Fort Joy alongside Duggan before the magister caravan they were riding in was ambushed by the seekers. Gareth, leading the ambush, freed the two and led them to the Sanctuary of Amadia, t...") Tag: Visual edit
- 00:38, 21 February 2026 Skelluwu talk contribs created page Ruined Castle (Created page with "The '''Ruined Castle''' is a structure found in the Hollow Marshes in ''Divinity: Original Sin II''. Access to Braccus' Armoury is found behind a door at {{Coords DOS2|468|240}}.") Tag: Visual edit
- 23:34, 20 February 2026 Skelluwu talk contribs created page Matis (Created page with "'''Matis''' is a Seeker finding refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. He can be found wounded at {{Coords DOS2|440|45}} alongside Jules and Klaud. == Related Quests == {{Quest DOS2|Healing Touch}}") Tag: Visual edit
- 23:33, 20 February 2026 Skelluwu talk contribs created page Klaud (Created page with "'''Klaud''' is a Seeker finding refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. He can be found wounded at {{Coords DOS2|439|49}} alongside Jules and Matis. == Related Quests == {{Quest DOS2|Healing Touch}}") Tag: Visual edit
- 23:32, 20 February 2026 Skelluwu talk contribs created page Jules (Created page with "'''Jules''' is a Seeker finding refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. He can be found wounded at {{Coords DOS2|434|51}} alongside Klaud and Matis. == Related Quests == {{Quest DOS2|Healing Touch}}") Tag: Visual edit
- 20:36, 18 February 2026 Skelluwu talk contribs created page The Burning Pigs (Created page with "'''The Burning Pigs''' is a quest in ''Divinity: Original Sin II''.") Tag: Visual edit
- 23:08, 17 February 2026 Skelluwu talk contribs created page Ymmit (Created page with "'''Ymmit''' is an elven Seeker who is seen mourning his friends around {{Coords|574|217}}.") Tag: Visual edit
- 22:24, 17 February 2026 Skelluwu talk contribs created page The Gargoyle's Maze (Created page with "'''The Gargoyle's Maze''' is a quest in ''Divinity: Original Sin II''. It can be initiated upon talking to the Gargoyle Statue above the door located at {{Coords|534|126}}.") Tag: Visual edit
- 23:08, 14 February 2026 Skelluwu talk contribs created page The Seekers (Created page with "'''The Seekers''' are a branch of the Divine Order who are considered rebels in ''Divinity: Original Sin II''. Led by Gareth, their goal is to find Godwoken and lead them towards the path of becoming the Divine One. == Members == * Bahara * Exter * Gareth (Leader) * Jules * Kerban * Klaud * Leyla * Matis * Samadel * Simone") Tag: Visual edit
- 22:57, 14 February 2026 Skelluwu talk contribs created page Gratiana (Created page with "'''Gratiana''' is an undead seeking refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. She is known as the priestess of Amadia, and the leader of the sanctuary. She is an Aerotheurge skillbook trader.") Tag: Visual edit
- 22:52, 14 February 2026 Skelluwu talk contribs created page Kerban (Created page with "'''Kerban''' is a human seeking refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. He is a Necromancer and Summoning skillbook trader.") Tag: Visual edit
- 22:50, 14 February 2026 Skelluwu talk contribs created page Artefacts of the Tyrant (Created page with "'''Artefacts of the Tyrant''' is a quest in Divinity: Original Sin II. It is initiated upon retrieving your first piece of Tyrant armor, typically Tyrant's Stride.") Tag: Visual edit
- 22:39, 14 February 2026 Skelluwu talk contribs created page Amadia's Sanctuary (Created page with "'''Amadia's Sanctuary''' is a hideout dedicated to Amadia, the goddess of wizards. It is an encampment ground for The Seekers, found in the Hollow Marshes of ''Divinity: Original Sin II''. == Characters == * Bahara is found at {{Coords|417|81}}. * Samadel is found at {{Coords|421|48}}. * Han is found at {{Coords|421|48}}.") Tag: Visual edit
- 22:16, 14 February 2026 Skelluwu talk contribs created page Simone (Created page with "'''Simone''' is a human found in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. Initiating conversation with her will reveal that she was merely a cook, but was forced to become a healer after their former healer was killed. She is attempting to heal Jules, Claud, and Matis but knows nothing of healing, so she asks you if you may be able to help, initiating {{Quest| Healing Touch}}. Upon comp...") Tag: Visual edit
- 22:08, 14 February 2026 Skelluwu talk contribs created page Healing Touch (Created page with "'''Healing Touch''' is a quest in ''Divinity: Original Sin II''. It can be initiated by talking to Simone in Amadia's Sanctuary.") Tag: Visual edit
- 22:04, 14 February 2026 Skelluwu talk contribs created page Samadel (Created page with "'''Samadel''' is a lizard seeking refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. He can be seen talking to Han and inquires about Gareth's whereabouts.") Tag: Visual edit
- 21:59, 14 February 2026 Skelluwu talk contribs created page Han (Created page with "'''Han''' is a human sourcerer in ''Divinity: Original Sin II''. He first appears in Fort Joy in the prisons waiting by a boat with two magisters, Carin and Goa. You can assist him by defeating the magisters, and he will offer to escape Fort Joy with your party using the boat. '''Note:''' if you accept his offer, all quests related to Fort Joy will close. If you refuse, he will inform you that he will wait, but not for very l...") Tag: Visual edit
- 21:51, 14 February 2026 Skelluwu talk contribs created page Most Dangerous When Cornered (Created page with "'''Most Dangerous When Cornered''' is a quest in ''Divinity: Original Sin II''.") Tag: Visual edit
- 21:51, 14 February 2026 Skelluwu talk contribs created page The Shriekers (Created page with "'''The Shriekers''' is a quest in ''Divinity: Original Sin II''.") Tag: Visual edit
- 21:47, 14 February 2026 Skelluwu talk contribs created page Bahara (Created page with "'''Bahara''' is a lizard sourcerer that greets you at the entrance to Amadia's Sanctuary in the Hollow Marshes in ''Divinity: Original Sin II''. She is a servant of Amadia, the goddess the people of the sanctuary pray to. Talking to her will initiate {{Quest|The Shriekers}} as well as two subquests of {{Quest|Escape from Reaper's Eye}}, {{Quest|Seek and You Shall Find}} as well as {{Quest|Silence the Shrieking}}.") Tag: Visual edit
- 20:30, 14 February 2026 Skelluwu talk contribs created page Cork (Created page with "'''Paladin Cork''' is a Paladin you first meet at the magister tower in Fort Joy, in ''Divinity: Original Sin II''. He can be seen arguing with a magister at {{Coords|279|196}}. Entering their vicinity will trigger combat with no prior dialogue, and will have different outcomes depending on whether or not Paladin Cork survives. If he survives, you receive an extra 2000 xp for saving him, and he tells you he will be reporting the inc...") Tag: Visual edit
- 19:50, 14 February 2026 Skelluwu talk contribs created page Orivand (Created page with "Orivand, also known has High Judge Orivand, is the leading magister of Fort Joy in ''Divinity: Original Sin II''. Orivand can be found at {{Coords|283|130}} in the Hall of Penitence. Entering the room initiates a dialogue between him and an elven sourcerer who is imprisoned and turned into a Silent Monk.") Tag: Visual edit
- 18:51, 11 February 2026 Skelluwu talk contribs created page Finding Emmie (Created page with "'''Finding Emmie''' is a quest in ''Divinity: Original Sin II''. == Objectives == == Walkthrough == Finding Emmie is initiated by talking to Buddy with the Pet Pal talent unlocked. Buddy asks you to find his friend, Emmie, a source hound in the magister castle of Fort Joy. If you are nice towards him, he will dig up Buddy's Key, which can be used to unlock the door to the source hound room. Upon entering, the dogs wi...") Tag: Visual edit