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27 February 2026
- 03:0403:04, 27 February 2026 Claws of Deceit (hist | edit) [2,214 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Claws of Deceit is a memoir on the Lone Wolves in Divinity: Original Sin 2 (DOS2). | image = Book 2 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 2 DOS2 Icon.png | type = Book | author = Unknown | weight = 0.5 | value = 1}} '''Claws of Deceit''' is a memoir on the Lone Wolves. {{Quote DOS2|From the lurid illustrations, this half-ripped book appears to be a distasteful tell-all tale of exploitation at the hands of the Lone...") originally created as "Claws of Deceit"
26 February 2026
- 01:3801:38, 26 February 2026 Divinity Original Sin: The Board Game (hist | edit) [159 bytes] Meandmypillows (talk | contribs) (Created page with "{{stub}} '''''Divinity Original Sin: The Board Game''''' is a board game created by Larian Studios, based off of the video game Divinity: Original Sin II.")
- 01:0501:05, 26 February 2026 Divinity (hist | edit) [321 bytes] Meandmypillows (talk | contribs) (Created page with "'''''Divinity''''' is a video game that is currently being developed by Larian Studios. {{stub}}")
- 01:0301:03, 26 February 2026 Radeka's Cave (hist | edit) [307 bytes] Skelluwu (talk | contribs) (Created page with "'''Radeka's Cave''' is a cave found in the Dragon's Beach of the Hollow Marshes in ''Divinity: Original Sin II''. == Background == This cave is home to Radeka's Blood Rose garden.") originally created as "Radeka's Cave"
- 00:3900:39, 26 February 2026 Dragon's Beach (hist | edit) [438 bytes] Skelluwu (talk | contribs) (Created page with "'''Dragon's Beach''' is a beach found in the Hollow Marshes of ''Divinity Original Sin II''.") originally created as "Dragon's Beach"
25 February 2026
- 22:2522:25, 25 February 2026 Zaleskar (hist | edit) [1,633 bytes] Skelluwu (talk | contribs) (Created page with "'''Zaleskar''' is an undead just outside of Fort Joy in the Hollow Marshes of ''Divinity: Original Sin II''. He is a weapons trader. == Involvement == He continues Sebille and Ifan ben-Mezd's origin quests. If interrogated, he tells Sebille she was abducted by Roost and sold into slavery. Killing him and eating his heart as Sebille will also advance her storyline. Zaleskar also helps Ifan ben-Mezd complete his contra...") Tag: Visual edit originally created as "Zaleskar"
23 February 2026
- 23:0523:05, 23 February 2026 Exter (hist | edit) [1,104 bytes] Skelluwu (talk | contribs) (Created page with "'''Exter''' is a Seeker finding refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. He is Gareth's right hand man, taking over the seekers while Gareth left to the Ruined Castle. == Related Quests == {{Quest DOS2|Call to Arms}}") Tag: Visual edit originally created as "Exter"
- 19:3019:30, 23 February 2026 Call to Arms (hist | edit) [3,479 bytes] Skelluwu (talk | contribs) (Created page with "'''Call to Arms''' is a quest in ''Divinity: Original Sin II''. It is initiated upon saving Gareth in {{Quest DOS2|More Dangerous When Cornered}}. == Objectives == {{Questline DOS2 | quest = Speak to Sir Gareth at Amadia's Sanctuary. | content = * Sir Gareth made it back to his Seeker comrades. Their leader has returned. What does he plan to do next?}} {{Questline DOS2 | quest = Find Purging Wands. | content = * Only a Purgi...") Tag: Visual edit originally created as "Call to Arms"
- 18:2718:27, 23 February 2026 The Eternal Worshipper (hist | edit) [2,385 bytes] Skelluwu (talk | contribs) (Created page with "'''The Eternal Worshipper''' is a quest in ''Divinity: Original Sin II''. It is initiated upon talking to Gratiana.") Tag: Visual edit originally created as "The Eternal Worshipper"
- 16:3716:37, 23 February 2026 Sech Zapor (hist | edit) [1,822 bytes] Skelluwu (talk | contribs) (Created page with "Captain '''Sech Zapor''' is an undead who was sealed in an ornate chest in the Hollow Marshes of ''Divinity: Original Sin II''. == Background == Sech Zapor made a deal with Braccus Rex-- his soul for a unique set of armour that could charm opponents. After he got greedy for more, he planned to rob Braccus of his money and his soul jar back. Once Braccus found out, he sealed Sech Zapor away into an ornate chest. Before he was sealed away...") Tag: Visual edit originally created as "Sech Zapor"
- 16:2216:22, 23 February 2026 Slane (hist | edit) [1,248 bytes] Skelluwu (talk | contribs) (Created page with "'''Slane''' is a dragon located in the Dragon's Beach of the Hollow Marshes in ''Divinity: Original Sin II''. == Related Quests == {{Quest DOS2|The Purged Dragon}}") Tag: Visual edit originally created as "Slane"
- 15:3015:30, 23 February 2026 The Purged Dragon (hist | edit) [4,286 bytes] Skelluwu (talk | contribs) (Created page with "'''The Purged Dragon''' is a quest in ''Divinity: Original Sin II''. This quest is initiated upon talking to Slane, the winter dragon.") Tag: Visual edit originally created as "The Purged Dragon"
- 06:3706:37, 23 February 2026 Bluegill Mushroom (hist | edit) [1,249 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Bluegill Mushrooms are consumable ingredient in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Jellyroom Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Jellyroom Icon.png | type = Consumable | AP = 1 | weight = 0.01 | value = }} '''Bluegill Mushrooms''' are consumable ingredient in ''Divinity: Original Sin II''. {{Quote DOS2|Bluegill mushrooms often flourish close to water, where they can be seen bunched together...") originally created as "Bluegill Mushroom"
- 05:2605:26, 23 February 2026 Seek and You Shall Find (hist | edit) [2,862 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Seek and You Shall Find is a sub-quest to Escape from Reaper's Eye in Act 1 of Divinity: Original Sin 2 (DOS2).}} '''Seek and You Shall Find''' is a sub-quest to {{Quest DOS2|Escape from Reaper's Eye}} in Act One of ''Divinity: Original Sin II''. == Objectives == {{Questline DOS2 | quest = Find the hideout. | content = * There's a hideout for escapees somewhere on the island. * We can f...") originally created as "Seek and You Shall Find"
- 03:5303:53, 23 February 2026 The Cursed Ring (hist | edit) [1,440 bytes] Alex (talk | contribs) (Created page with "{{Stub}} {{SEO | description = The Cursed Ring is a quest in Divinity: Original Sin 2 (DOS2).}} '''The Cursed Ring''' is a quest in Act One of ''Divinity: Original Sin II''. == Objectives == {{Questline DOS2 | quest = Wear the ring. | content = * Trompdoy's ring gave me a jolt. I get the feeling it wants to be worn.}} {{Questline DOS2 | quest = Remove Trompdoy's cursed ring. | content = * I don...") originally created as "The Cursed Ring"
- 03:2403:24, 23 February 2026 Poison Dart Skillbook (hist | edit) [1,133 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Poison Dart Skillbook is used to learn the Geomancer skill Poison Dart in Divinity: Original Sin 2 (DOS2). Cast a magical poisonous dart that deals Poison damage, creating a puddle of poison. | image = Book 6 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 6 DOS2 Icon.png | type = Skillbook | weight = 0.5 | value = 120 | uid = SKILLBOOK_Earth_PoisonDart | uuid = e23f2893-1aef-44aa-8288-2eebf2a3caaa}} '''Fossil Strike Skillbo...") originally created as "Poison Dart Skillbook"
- 03:2003:20, 23 February 2026 Poison Dart (hist | edit) [1,228 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Poison Dart is a Geomancer skill in Divinity: Original Sin 2 (DOS2). Cast a magical poisonous dart that deals Poison damage, creating a puddle of poison. | image = Skill DOS2 Poison Dart Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Poison Dart Icon.png | type = Geomancer | AP = 1 | damage = Poison | range = 13m | area = 1m explode radius | cooldown = 4 | scaling = Intelligence | mem = 1 | uid = Skill_Earth_PoisonDart}}...") originally created as "Poison Dart"
- 03:1103:11, 23 February 2026 Fire Arrow (hist | edit) [1,362 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Fire Arrow is a type of arrow in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Fire Arrow Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Fire Arrow Icon.png | type = Arrow | AP = 2 | damage = Fire | range = 13m | area = 2m explode radius | scaling = Finesse | weight = 0.05 | value = 50 | uid = WPN_Arrow_Fire_A | uuid = ca50d068-c761-4ca0-86ce-6448507b8bc4}} '''Fire Arrow''' is a type of arrow in ''Divinity: Origina...") originally created as "Fire Arrow"
- 03:0403:04, 23 February 2026 Contamination Skillbook (hist | edit) [1,133 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Contamination Skillbook is used to learn the Geomancer skill Contamination in Divinity: Original Sin 2 (DOS2). | image = Book 6 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 6 DOS2 Icon.png | type = Skillbook | weight = 0.5 | value = 120 | uid = SKILLBOOK_Earth_Contamination | uuid = 25654041-51fc-495d-85d4-6ec45fcc7e11}} '''Contamination Skillbook''' is used to learn the Geomancer skill {{MdSkill DOS2|Contamination}}...") originally created as "Contamination Skillbook"
- 03:0003:00, 23 February 2026 Contamination (hist | edit) [1,284 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Contamination is a Geomancer skill in Divinity: Original Sin 2 (DOS2). Deal Poison damage to nearby enemies and Undead, inflicting them with the Poisoned status. Water, blood, surfaces, and clouds also become poison! | image = Skill DOS2 Contamination Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Contamination Icon.png | type = Geomancer | AP = 1 | damage = Poison | cooldown = 3 | scaling = Intelligence | mem = 1 | uid =...") originally created as "Contamination"
- 02:4902:49, 23 February 2026 Fortify Scroll (hist | edit) [1,911 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Fortify Scroll is used to cast the Geomancer skill Fortify in Divinity: Original Sin 2 (DOS2). The scroll is consumed after use. | image = Item DOS2 Fortify Scroll Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Fortify Scroll Icon.png | type = Scroll | AP = 1 | range = 13m | weight = 0.02 | value = 50 | uid = SCROLL_Fortify | uuid = ec3bd6c2-12b8-4a47-8584-d71b3332a295}} '''Fortify Scroll''' is used to cast the [[Geomancer]...") originally created as "Fortify Scroll"
- 02:4602:46, 23 February 2026 Fortify Skillbook (hist | edit) [1,162 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Fortify Skillbook is used to learn the Geomancer skill Fortify in Divinity: Original Sin 2 (DOS2). | image = Book 6 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 6 DOS2 Icon.png | type = Skillbook | weight = 0.5 | value = 120 | uid = SKILLBOOK_Earth_Fortify | uuid = cb963736-247a-4f39-94a1-5144c6851598}} '''Fortify Skillbook''' is used to learn the Geomancer skill {{MdSkill DOS2|Fortify}} in ''Divinity: Original Sin...") originally created as "Fortify Skillbook"
- 02:4202:42, 23 February 2026 Fortify (hist | edit) [1,327 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Fortify is a Geomancer skill in Divinity: Original Sin 2 (DOS2). | image = Skill DOS2 Fortify Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Fortify Icon.png | type = Geomancer | AP = 1 | range = 13m | cooldown = 4 | mem = 1 | uid = | uuid = }} '''Fortify''' is a Geomancer skill in ''Divinity: Original Sin II''. {{Quote DOS2|Recover Physical Armour. While Fortified, the...") originally created as "Fortify"
- 02:1202:12, 23 February 2026 Fossil Strike Skillbook (hist | edit) [942 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Fossil Strike Skillbook is used to learn the Geomancer skill Fossil Strike in Divinity: Original Sin 2 (DOS2). | image = Book 6 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 6 DOS2 Icon.png | type = Skillbook | weight = 0.5 | value = 120 | uid = SKILLBOOK_Earth_PyroclasticRock | uuid = cbc25845-125f-4170-a160-479d584db3ae}} '''Fossil Strike Skillbook''' is used to learn the Geomancer skill {{MdSkill DOS2|Fossil Strike}...") originally created as "Fossil Strike Skillbook"
- 01:2801:28, 23 February 2026 Farhangite (hist | edit) [861 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Farhangite is a consumable ingredient in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Farhangite Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Farhangite Icon.png | type = Consumable | AP = 1 | weight = 0.01 | value = }} '''Farhangite''' is a consumable ingredient in ''Divinity: Original Sin II''. {{Quote DOS2|Hard as nails and twice as chewy, this rare plant thrives on the tears of exhausted adventurers.}} {...") originally created as "Farhangite"
- 01:1801:18, 23 February 2026 Pixie Dust (hist | edit) [1,002 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Pixie Dust is an item used for crafting in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Pixie Dust Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Pixie Dust Icon.png | type = Ingredient | weight = 0.22 | value = }} '''Pixie Dust''' is an item used for crafting in ''Divinity: Original Sin II''. {{Quote DOS2|You don't believe in pixies, do you? Well, all that matters is whether they believe in you. And their very...") originally created as "Pixie Dust"
- 01:0301:03, 23 February 2026 Restoration Skillbook (hist | edit) [1,132 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Restoration Skillbook is used to learn the Hydrosophist skill Restoration in Divinity: Original Sin 2 (DOS2). The skill restores a target character's Vitality and cures them of Poisoned and Bleeding status effects. | image = Book 12 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 12 DOS2 Icon.png | type = Skillbook | weight = 0.5 | value = 120 | uid = SKILLBOOK_Water_Restoration | uuid = 179a1a74-60db-4f34-b9cc-35905c4d1cfa}}...") originally created as "Restoration Skillbook"
- 00:4600:46, 23 February 2026 Peace of Mind Scroll (hist | edit) [2,020 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Peace of Mind Scrolls allow the user to cast the Pyrokinetic skill Peace of Mind in Divinity: Original Sin 2 (DOS2). The item is consumed after use. | image = Book 7 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Peace of Mind Scroll Icon.png | type = Scroll | AP = 1 | range = 13m | weight = 0.02 | value = 60 | uid = SCROLL_Target_BurnMyEyes | uuid = 377040e8-c400-47b8-a687-a996984f7dd9}} '''Peace of Mind Scroll''' is...") originally created as "Peace of Mind Scroll"
- 00:4100:41, 23 February 2026 Peace of Mind Skillbook (hist | edit) [1,190 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Peace of Mind Skillbook is used to learn the Pyrokinetic skill Peace of Mind in Divinity: Original Sin 2 (DOS2). | image = Book 7 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 7 DOS2 Icon.png | type = Skillbook | weight = 0.5 | value = 120 | uid = SKILLBOOK_Fire_BurnMyEyes | uuid = 5bb56ca7-af0e-4ec9-a846-70e69c491325}} '''Peace of Mind Skillbook''' is used to learn the Pyrokinetic skill {{MdSkill DOS2|Peace Of Mind}}....") originally created as "Peace of Mind Skillbook"
- 00:3100:31, 23 February 2026 Peace Of Mind (hist | edit) [1,751 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Peace Of Mind is a Pyrokinetic skill in Divinity: Original Sin 2 (DOS2). It removes status effects and increases character attributes. | image = Skill DOS2 Peace Of Mind Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Peace Of Mind Icon.png | type = Pyrokinetic | AP = 1 | range = 13m | cooldown = 3 | mem = 1 | uid = Skill_Fire_BurnMyEyes}} '''Peace Of Mind''' is a Pyrokinetic skill in ''Divinity: Original Sin II''....") originally created as "Peace Of Mind"
- 00:1400:14, 23 February 2026 Shadow Essence (hist | edit) [609 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Shadow Essence is an item used for crafting in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Shadow Essence Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Shadow Essence Icon.png | type = Ingredient | weight = 0.01 | value = 30 | uid = LOOT_Essence_Shadow_A | uuid = 18ec74cd-5948-4ef3-bdcf-5d9fb49e3e58}} '''Shadow Essence''' is an item used for crafting in ''Divinity: Original Sin II''. {{Quote DOS2|A dark, myst...") originally created as "Shadow Essence"
22 February 2026
- 23:5223:52, 22 February 2026 Dark Cavern (hist | edit) [2,739 bytes] Skelluwu (talk | contribs) (Created page with "The '''Dark Cavern''' is a cave located in the Hollow Marshes of ''Divinity: Original Sin II''. On the minimap, it is labeled 'Mysterious Cave.' == Related Quests == {{Quest DOS2|The Vault of Braccus Rex}}") Tag: Visual edit originally created as "Dark Cavern"
- 23:1723:17, 22 February 2026 Searing Daggers Skillbook (hist | edit) [1,213 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Searing Daggers Skillbook is used to learn the Pyrokinetic skill Searing Daggers in Divinity: Original Sin 2 (DOS2). Shoot 3 flaming daggers at selected targets, each creating a Fire surface and dealing Fire damage. | image = Book 7 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 7 DOS2 Icon.png | type = Skillbook | weight = 0.5 | value = 120 | uid = SKILLBOOK_Fire_FlamingDaggers | uuid = e2b8eae9-a9ad-45e5-bf3f-d8572a4610e2}...") originally created as "Searing Daggers Skillbook"
- 23:0923:09, 22 February 2026 Ignition Skillbook (hist | edit) [1,012 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Ignition Skillbook is used to learn the Pyrokinetic skill Ignition in Divinity: Original Sin 2 (DOS2). | image = Book 7 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 7 DOS2 Icon.png | type = Skillbook | weight = 0.5 | value = 120 | uid = SKILLBOOK_Fire_Ignition | uuid = 8618d073-2a58-42e7-8527-c6f512e1a751}} '''Ignition Skillbook''' is used to learn the Pyrokinetic skill {{MdSkill DOS2|Ignition}}. {{Quote DOS2|Set nea...") originally created as "Ignition Skillbook"
- 22:4122:41, 22 February 2026 Haste Scroll (hist | edit) [1,484 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Haste Scrolls allow the user to cast Haste once in Divinity: Original Sin 2 (DOS2). The item is consumed after use. | image = Book 7 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Haste Scroll Icon.png | type = Scroll | AP = 1 | range = 13m | weight = 0.02 | value = 50 | uid = SCROLL_Haste | uuid = 73324666-37cf-494d-8524-0302434a9bf7}} '''Haste Scroll''' is used to cast {{MdSkill DOS2|Haste}} in ''Divinity: Original...") originally created as "Haste Scroll"
- 22:3122:31, 22 February 2026 Haste (hist | edit) [1,158 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Haste is a Pyrokinetic skill in Divinity: Original Sin 2 (DOS2). | image = Skill DOS2 Haste Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Haste Icon.png | type = Pyrokinetic | AP = 1 | range = 13m | cooldown = 3 | mem = 1 | uid = Target_Haste}} '''Haste''' is a Pyrokinetic skill in ''Divinity: Original Sin II''. {{Quote DOS2|Set Hasted on a target character. Haste increases Movement speed by 2m per Action...") originally created as "Haste"
- 21:3421:34, 22 February 2026 Earth Tongue Mushroom (hist | edit) [1,005 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Earth Tongue Mushroom is a consumable ingredient in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Earth Tongue Mushroom Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Earth Tongue Mushroom Icon.png | type = Consumable | AP = 1 | weight = 0.01 | value = }} '''Earth Tongue Mushroom''' is a consumable ingredient in ''Divinity: Original Sin II''. {{Quote DOS2|This invasive fungus is sturdier than a rock, so much so...") originally created as "Earth Tongue Mushroom"
- 21:3021:30, 22 February 2026 Chicken Foot (hist | edit) [850 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Chicken Foot is an item used for crafting in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Chicken Foot Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Chicken Foot Icon.png | type = Ingredient | weight = 0.05 | value = 30 | uid = LOOT_Foot_Chicken_A | uuid = 5afe1823-046c-4035-84cc-9892464424ca}} '''Chicken Foot''' is an item used for crafting in ''Divinity: Original Sin II''. {{Quote DOS2|The gnarled foot is cl...") originally created as "Chicken Foot"
- 21:1621:16, 22 February 2026 Large Divine Order Key (hist | edit) [1,034 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Large Divine Order Key is a miscellaneous item used in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Gold Key Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Gold Key Icon.png | type = Key | weight = 0.01 | value = 0}} '''Large Divine Order Key''' is a miscellaneous item in Act One of ''Divinity: Original Sin II''. {{Quote DOS2|This large iron key has been embossed with...") originally created as "Large Divine Order Key"
- 19:3619:36, 22 February 2026 Claw (hist | edit) [815 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Claws are ingredients used for crafting in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Claw Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Claw Icon.png | type = Ingredient | weight = 0.05 | value = }} '''Claws''' are ingredients used for crafting in ''Divinity: Original Sin II''. {{Quote DOS2|Lizard mystics adorn themselves with the claws and teeth of slain predators, thereby channelling the spirit of the hun...") originally created as "Claw"
- 16:3416:34, 22 February 2026 A Fate Worse than Death (hist | edit) [2,261 bytes] Skelluwu (talk | contribs) (Created page with "'''A Fate Worse than Death''' is a quest in ''Divinity: Original Sin II''. It is initiated upon...") Tag: Visual edit originally created as "A Fate Worse than Death"
- 16:2416:24, 22 February 2026 Threads of a Curse (hist | edit) [6,549 bytes] Skelluwu (talk | contribs) (Created page with "'''Threads of a Curse''' is a quest in ''Divinity: Original Sin II''. The quest is initiated upon picking up an Odd Skeleton Arm at {{Coords DOS2|360|80}}. == Objectives == {{Questline DOS2 | quest = Find out what the skeletal arm wants. | content = We found a strange skeletal arm on the coast. It's waving to get our attention.}} {{Questline DOS2 | quest = Discover where the skeletal arm is leading you. | content = After pullin...") Tag: Visual edit originally created as "Threads of a Curse"
- 16:1416:14, 22 February 2026 The Armoury (hist | edit) [2,389 bytes] Skelluwu (talk | contribs) (Created page with "'''The Armoury''' is a quest in ''Divinity: Original Sin II.'' This quest is initiated upon entering Braccus' Armoury in the Hollow Marshes. == Objectives == {{Questline DOS2 | quest = Open the armoury door. | content = Magisters lie dead at the door of an ancient armoury. Did the door do this to them?}} {{Questline DOS2 | quest = Explore the second room. | content = We opened the door to the second room.}} {{Questline DO...") Tag: Visual edit originally created as "The Armoury"
- 16:0316:03, 22 February 2026 Trompdoy (hist | edit) [1,691 bytes] Skelluwu (talk | contribs) (Created page with "'''Trompdoy''' is an undead in the Dark Cavern of the Hollow Marshes in ''Divinity: Original Sin II''. == Background == Trompdoy was bound to protect the Vault of Braccus Rex for as long as his soul jar was there. For centuries, he has played tricks and killed explorers. == Involvement == === Act One === Trompdoy can be found in the Dark Cavern taunting trespassers. Each origin character has a unique interaction with him, wher...") Tag: Visual edit originally created as "Trompdoy"
- 14:5714:57, 22 February 2026 Leya (hist | edit) [1,683 bytes] Skelluwu (talk | contribs) (Created page with "'''Leya''' is a Seeker finding refuge in Amadia's Sanctuary in the Hollow Marshes of ''Divinity: Original Sin II''. == Background == Leya is a sourcerer who was being taken to Fort Joy alongside Duggan before the magister caravan they were riding in was ambushed by the seekers. Gareth, leading the ambush, freed the two and led them to the Sanctuary of Amadia, t...") Tag: Visual edit originally created as "Leya"
- 12:5212:52, 22 February 2026 Holind's Bow (hist | edit) [834 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Holind's Bow is a unique ranged weapon in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Holind's Bow Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Holind's Bow Icon.png | type = Bow | rarity = Unique | AP = 2 | damage = Physical | range = 13m | level = 4 | weight = 2 | value = 407}} '''Holind's Bow''' is a unique ranged weapon in ''Divinity: Original Sin II''. {{Quote DOS2|Lightweight and effective, this bow is...") originally created as "Holind's Bow"
- 12:4512:45, 22 February 2026 Stardust Herb (hist | edit) [1,498 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Stardust Herb is a consumable ingredient in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Stardust Herb Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Stardust Herb Icon.png | type = Consumable | weight = 0.02 | value = }} '''Stardust Herb''' is a consumable ingredient in ''Divinity: Original Sin II''. {{Quote DOS2|A gift to Rivellon from one of the elemental monarchs of the Realm of Faery. Talented craftsme...") originally created as "Stardust Herb"
- 12:4312:43, 22 February 2026 Jellyroom (hist | edit) [1,121 bytes] Alex (talk | contribs) (Created page with "{{Stub}} {{SEO | description = Jellyroom is a consumable ingredient in Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Jellyroom Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Jellyroom Icon.png | type = Ingredient | AP = 1 | weight = 0.01 | value = }} '''Jellyroom''' is a consumable ingredient in ''Divinity: Original Sin II''. {{Quote DOS2|Children's stories tell that the origin of this mushroom's glow comes from being struck by light...") originally created as "Jellyroom"
- 11:5211:52, 22 February 2026 Elemental Arrowheads (hist | edit) [872 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Elemental Arrowheads is a huntsman skill in Divinity: Original Sin 2 (DOS2). Target a surface in melee radius. Elemental damage matching that surface is added to ranged weapon attacks and ranged weapon-based skills. | image = Skill DOS2 Elemental Arrowheads Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Elemental Arrowheads Icon.png | type = Skill | AP = 1 | range = 3m | cooldown = 4}} '''Elemental Arrowheads''' is a Hu...") originally created as "Elemental Arrowheads"
- 11:4711:47, 22 February 2026 Flurry (hist | edit) [768 bytes] Alex (talk | contribs) (Created page with "{{SEO | description = Flurry is a special skill in Divinity: Original Sin 2 (DOS2). Perform 3 quick attacks, each dealing physical damage. | image = Skill DOS2 Flurry Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Flurry Icon.png | type = Skill | AP = 3 | damage = Physical | range = 1.8m | cooldown = 1 | scaling = Finesse}} '''Flurry''' is a special skill in ''Divinity: Original Sin II''. Perform three quick attacks, each dealing physical...") originally created as "Flurry"